Battle Brothers
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hackflow

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hackflow

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64 comments

  1. OoDex
    OoDex
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    It would be great if autofight would allow you to disable friendly fire shots. I've killed so many of my bros in super easy but lengthy fights I decided to use the autopilot on, just to have my crossbow penetrate armor and kill my own guy
  2. Sompari
    Sompari
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    I must say it's awful for ranged bros beware, AI tend to ignore friendly fire.
  3. gagariyuri
    gagariyuri
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    Hey man, thanks for the effort. Id like to know about some situations where game just stuck bcs some brothers weapon just break. any way to fix it?
    1. hackflow
      hackflow
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      If you can supply a log file then it would help. 
  4. linKiota
    linKiota
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    Спасибо большое за этот мод, давно мечтал об auto-battle. Желаю тебе успехов.
    1. hackflow
      hackflow
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      Спасибо
  5. Thefighter52
    Thefighter52
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    I have a problem where occasionally when I press the all characters wait button (maybe the skip all button too) the game becomes unresponsive. The music keeps playing and I can see the currently selected character bobbing up and down but I can't press the yes or no button. The only thing I can do is is shut down the game with alt-f4 or other means. This has happened irregularly a couple times so far and I don't know what could be causing it. I do have other mods running but this happens so infrequently I don't know how I'd figure it out.

    This is the log file of the latest time this happened
    https://www.mediafire.com/file/pwl0aflj6hhga32/log.html/file
  6. plm000
    plm000
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    great mod ! ,though ignore button ignores that charactes turn and it can never be moved with ai  player party control on or off !

    in  my case i wanted to control 2 player bros while the rest of player party ai controlled by this mod.
  7. Withoutnickname3
    Withoutnickname3
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    Sorry for my English. I read description and im not sure I understand. Mod doesnt work good with archers because it crashes?
    1. hackflow
      hackflow
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      This was the issue with the original mod, here this is fixed. 
  8. warmdecember
    warmdecember
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    Thanks for fixing this mod. Is there any quick and easy way to get rid of the net using behavior? I generally want to use this autopilot when I've already clearly won an easy fight and just need all the enemies cleaned up. In this scenario, a valuable reinforced net isn't worth using on fleeing/beaten enemies.
    1. hackflow
      hackflow
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      You can open `autopilot/hooks/player.nut` and comment out the line adding `ai_attack_throw_net` behavior.
    2. warmdecember
      warmdecember
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      Thank you! I'll give this a shot. Great work on this.

      Edit: this worked! thanks again. for anyone curious this is the line you will need to comment out in the file that hackflow mentioned:

      agent.addBehavior(this.new("scripts/ai/tactical/behaviors/ai_attack_throw_net"));
  9. Squibie
    Squibie
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    Any chance for fixing fire lance usage?
    1. hackflow
      hackflow
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      What's wrong with firelance? It always worked correctly for me. 
    2. Squibie
      Squibie
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      i was sure at the time of writing that bros werent using it. i must check again. fencing sword however is broken. The bro sometimes just skips turn if he doesnt see any lunge target even though he could just slash in place. Can you fix that?
    3. hackflow
      hackflow
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      Also, works correctly for me. You can enable AI logging for bros in mod options and send me a log of it happens again.  
    4. Squibie
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      04:08:42
      SQ
      -> Behaviors to pick from:
      Attack.Default (124)(*), Idle (1), BreakFree (0), WakeUpAlly (0), Engage.Melee (0), Attack.CrushArmor (0), Attack.Decapitate (0), Attack.SplitShield (0), Attack.Swing (0), Attack.Split (0), Attack.Thresh (0), Defend.Indomitable (0), UnbagNet (0), UnbagShield (0), Attack.KnockOut (0), Attack.Gash (0), Attack.Reap (0), Attack.Puncture (0), Defend.Spearwall (0), Defend.Shieldwall (0), Defend.Knockback (0), Defend.Riposte (0), Defend.Rotation (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Protect (0), Disengage (0), Attack.ThrowNet (0), Attack.Lash (0), Defend (0), Adrenaline (0), Pickup.Weapon (0), LineBreaker (0), Attack.Deathblow (0), Rally (0), Flee (0)
      04:08:42
      SQ
      -> Behavior picked: Attack.Default (124)
      04:08:42
      SQ
      * Bertel the Shadow: Using Slash against Nomad Cutthroat!
      04:08:42
      SQ
      Bertel the Shadow uses skill Slash
      04:08:43
      SQ
      -> Behaviors to pick from:
      Idle (1)(*), BreakFree (0), Attack.Decapitate (0), Engage.Melee (0), Attack.CrushArmor (0), Attack.KnockOut (0), Defend (0), Attack.Swing (0), Attack.Split (0), Attack.Thresh (0), Defend.Indomitable (0), UnbagNet (0), UnbagShield (0), Adrenaline (0), Attack.Gash (0), Attack.Reap (0), Attack.Puncture (0), Defend.Spearwall (0), Defend.Shieldwall (0), Defend.Knockback (0), Defend.Riposte (0), Defend.Rotation (0), Recover (0), SwitchTo.Melee (0), SwitchTo.Ranged (0), Protect (0), Disengage (0), Attack.ThrowNet (0), Attack.Lash (0), Attack.SplitShield (0), WakeUpAlly (0), Pickup.Weapon (0), LineBreaker (0), Attack.Deathblow (0), Rally (0), Flee (0), Attack.Default (0)
      04:08:43
      SQ
      -> Behavior picked: Idle (1)
      04:08:43
      SQ
      * Bertel the Shadow: Waiting with 5 of 9 AP left.
    5. Squibie
      Squibie
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      So whats up? is there something wrong with my game? Fencer skips a lot of turns. I would be happy to help with testing stuff if you are up to. I absolutely love the idea of autobattler battle brothers.
  10. isamuchu
    isamuchu
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    Thank you for the great mod you made.
    I would like to ask you something about modding, if I add a controllable custom companion (e.x bear), how can I make it be autopilot?
    I found that using the autopilot mod, all skill and shortcuts will disappear when it's the bear's turn.
    1. hackflow
      hackflow
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      I've posted this fix below, you can try if that will help you too. Download as archive and put in data, remove whatever autopilot zip you have now.
    2. isamuchu
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      I've tried that, but sadly it still doesn't show up with legend's The Cabal's zombie summons: Human carrion.
      Interestingly, the character can still be controlled using shortcut keys such as 1,2,3,space.
    3. hackflow
      hackflow
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      A log.html file will help, there is probably some error there.
    4. isamuchu
      isamuchu
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      Logs hope it help. Thanks.