Battle Brothers
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Jektal

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jektal

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3 comments

  1. NgGH707
    NgGH707
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    You know MSU gives support to add this kind of settings when starting a new campaign right? It should help you cut off the .js part, make your mod gamesave safe and a much cleaner UI view
    1. jektal
      jektal
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      I did not know that, thanks for the heads up. 

      I don't love the extra complexity of BBParser, and it looks like MSU has significantly fewer unique DLs than moddingScriptHooks. If there's enough interest (comment below!) I'll make an MSU variant of this mod, but for now IMO the save incompatibility is less of an issue than BBParser.
    2. NgGH707
      NgGH707
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      I can understand the unique DLs concern. MSU has only been around fairly recently, unlike modding script hooks is already nearly 5 years old. The thing is, MSU is not another option from modding script hook, it's a mod to go along with it and giving us modders a standard. 

      You don't have to use BBparser for that as those settings are stored in world flags which is very gamesave compatible, and each campaign has its own world flag so there is no clashing between them. BBparser only needs when you want a consistent settings across all runs without having to set them up every time.