Battle Brothers
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DekkerR

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DekkerR

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14 comments

  1. anl93
    anl93
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    UI gets bugged and i cant choose more than 2, also all the lines get oversized and cant read the text.

    Im using %120 UI scale.

    Maybe a liter version will do.
  2. KKDragonLord
    KKDragonLord
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    I managed to modify this mod to restore the previous more ambition choices mod functionality and to make retroactive ambitions work.

    And then as I was really excited to have figured it out I decided to fix the Text overflow problem this mod has. To do that I edited all ambitions to shorten the selection button text to fit it snuggly inside the boundaries.

    I also added the functionality of repeatable trophy ambitions.

    And, I tried to add the functionality of increasing the inventory size upgrade of the cart and wagon ambitions by 54 instead of 27 and add a modest boost of +25 to ammo, tools, and meds. Unfortunately, the ambition completes and subtracts the money but doesn't increase the stash or supplies. Also, it doesn't in fact pay for the Cart and the Wagon in the retinue screens, and I don't know how to do this.

    I also know the changes to every ambition file need to use mod_hooks for maximum compatibility. Overwriting files is a big problem. But I don't know enough to do this. Could you help me with this? You could post it as an update to your mod if you want.
    1. DekkerR
      DekkerR
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      Heh. It is true what they say, 'there is no 'too late', there is only 'no need''. I won't even bother saying sorry. Instead, well done, you did more with this mod than I already :P I... think I'm in a better mindspace now, and I'll get to work on this.

      What exactly are you looking for out of Cart/Wagon ambitions? To completely replace their manual purchase from the retinue?
    2. KKDragonLord
      KKDragonLord
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      Thanks :)

      Yeah, if possible, the cart and wagon ambitions should work by either replacing the manual purchase from the retinue, or auto-complete if the cart/wagon has already been manually purchased (since ambitions can be auto-completed if their conditions have already been met).

      I also want to make the cart/wagon purchases increase inventory by 54 instead of 27, and (because it makes sense) also increase the max tools/ammo/meds supplies by 25, which is a modest increase to not be too unbalanced for harder difficulties. However, Legends has a very strict control over stash and supplies, and the code to increase these things currently does nothing, I don't know how to bypass this.

      And, finally, I created a new ambition for Legends by copying the 20 roster ambition turning it into 24 (since Legends allow up to 27), and I would do the same process to create the third Big Wagon ambition as well.

      You can find my version of this mod here: 
      https://discord.com/channels/547043336465154049/549994151861682176/1170542744192684113
    3. DekkerR
      DekkerR
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      It seems that I'd have to be a member of your Discord first for that link to work. Mind sending me an invite link via DMs?
    4. KKDragonLord
      KKDragonLord
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      • 1 kudos
      Its the Legends discord channel: https://discord.gg/Yf4NUZWQap
    5. KKDragonLord
      KKDragonLord
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      Did you manage to find it?

      I was thinking perhaps the cart should add 27, the wagon 54, and a big wagon 81 inventory spaces, and +10, +15, +25 max limits for ammo/tools/meds for a total of 108 stash and 50 supplies increase. That would be cooler.
  3. KKDragonLord
    KKDragonLord
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    The Retroactive Ambitions mods is one the best mods and I never played without it, unfortunately, it is old and may not be compatible with oFaF.

    If you could add this feature to your mod it would be the best thing in the world!
    1. DekkerR
      DekkerR
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      • 3 kudos
      Huh. Sure, I can look into it. No promises on the timeframe though.
    2. KKDragonLord
      KKDragonLord
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      • 1 kudos
      Awesome, thank you!
  4. ShimonSays
    ShimonSays
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    This doesn't seem to work, it doesn't give a scrollable list and just kinda crams everything behind the buttons in the front.
    1. DekkerR
      DekkerR
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      • 3 kudos
      That's how it is supposed to be. The buttons are tiny, and only the first line of the text is visible, but the tooltips on them still work so you can tell which is which. Scrollable button list is something I've no idea if is even possible, the original mod didn't have them either.
  5. MrJK
    MrJK
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    Hi,

    so im playing Oathtakers and I cant see more than the 3 Options u would usually get.
    But nice idea !
    1. DekkerR
      DekkerR
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      • 3 kudos
      Hey, sorry for the late response.

      That was intended, and I've made a separate version with them having a list cap of 8 like everyone else.