This page was last updated on 16 August 2022, 2:44PM
Changelogs
Version 1.0.5
Fixed the ai of geist wizard, he shouldn't be frozen in place now or at least has very low chance to end up freezing
Fixed the legendary greatsword doesn't show its tooltips in vanilla version
The legendary skull drops from geist wizard now always starts with 1000 SP
The legendary greatsword now has an option in mod settings to give it a stun chance, the default value is 0
All changes below only applied to vanilla version:
Tweaked the stats calculation of geist knight from "based off the highest stats of player brothers" into "based off the average stats of player brothers" BUT the boss will gain extra stats if the gap between the highest stats and average stats is too great.
Significantly reduced the chance (~2 times less likely, still tied with the average lv of player party) to be affected by withered effect by hitting geist wizard illusion
Withered effect from both geist bosses has the default duration of 2 turns (used to be 3)
Geist knight can no long has an active teleport skill or teleport on hit passive. Instead he only teleports when he ends his turn
Players killed by giest bosses still turn into zombie, depending on their lv they may become a stronger zombie (fallen hero or fallen betrayer), but increased the delay of their resurrection from 1-3 rounds to 3-4 rounds
Version 1.0.4
Fixed geist knight becomes impossible to hit when hp is down to 1
In vanilla version, nerfed the geist boss with less melee def and melee skill
In legends version, gave the geist boss more perks
Version 1.0.3
Fixed some mod conflict issues with vanilla version that results in the giest knight AI becomes frozen
Fixed the legendary skull skills sometimes do nothing but still consume SP while AP is refunded
Fixed 'Raise Undead' skill icon is missing
Changed 'Wither', 'Swarm of Insects' and 'Horror' skills from the legendary skull from "can't be used while engaging in melee" into "cost 25% more SP to use while engaging in melee"
Increased the max AP of giest knight from 9 to 10
Increased AP cost of the teleportation active skill of giest knight from 4 to 5 AP
In vanilla version, decrease the SP cost for most of legendary skull active skills
Version 1.0.2
Fixed a bug causes Geist Knight AI to freeze thus making the AI never ends its turn
Version 1.0.1
Fixed the legendary skull doesn't recharge when the wearer gains kill