Does using inspire at each turn increase its attack ability? or only one inspire is needed for one totem? Totem's ranged attack hits my allied units xD
Later when I finish my oathtakers campign, I'll start a totemer run myself to test any balance changesand bugs- before it, you may find any unexpected bug or too op/weak things. So you're welcome to tell me any feedback, bugs or balance idea!
so after playing around on it you can do some crazy stuff like forceing everything you fight to target the totem then blowing it up. with a single character using spearwall i was able to make the totem tank and do all the damage i needed for 3 characters. you really need to have someone who speaks english well rewrite your info tho my friend. the directions on how the skills interact isnt clear and even after useing it and figuring it out im only like 60% sure im doing it right lol. this guy is strong as hell if he can be kept out of a fight and protected. so the mods great 100% recommend but it needs a rewrite and a coat of polish.
I'd say that may cause by some"preferational policy" in tutorial fight, like the spear wall attacks are sure to hit, taunt make a overall taunt instead of just increase attention. But I'll consider rewrite some info as you advice: I'm not a native English user.
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Totem's ranged attack hits my allied units xD
So you're welcome to tell me any feedback, bugs or balance idea!