Battle Brothers
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Adam

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AdamMil01

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11 comments

  1. mixfac
    mixfac
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    Vanilla, all dlc, not worked
    1. AdamMil01
      AdamMil01
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      I just tested it and it worked for me. (It doesn't work in skirmish mode, but it worked in a campaign game.) Make sure you have mod_hooks installed.
  2. Reianor1
    Reianor1
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    When you said "as if shield wall was used the previous turn, including fatigue costs" did you mean WITH one turn worth of fatigue restoration, or without it?
    1. AdamMil01
      AdamMil01
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      With. So in general it'll cost you 5 stamina on the first turn, if I remember correctly.
  3. RuCombatTomato
    RuCombatTomato
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    Hi, please update for BDdlc
    1. AdamMil01
      AdamMil01
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      Updated. You'll also need the latest version of mod_hooks.
  4. p0ss
    p0ss
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    G'day mate. There was conflict between this mod and Legends due to both playing with the tactical entity manager. It was resulting in some bug reports and I couldn't see an easy way to resolve the conflict. So I've come up with an integration, where shields up becomes an unlockable ability

    Let me know if you have any problem with this implementation, i can revert it if you'd like.
  5. slimpwarrior
    slimpwarrior
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    What about the Indomitable on 1st turn? lol
    1. AdamMil01
      AdamMil01
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      I donno. Is there a demand for such a thing? I always have the guys in front with shields and two-handers in the second row on the edges.
  6. defected monkeh
    defected monkeh
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    • 3 kudos
    What ho? A mod which I actually want to use?
  7. jwoolman0
    jwoolman0
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    Interesting mod Adam, I really appreciate the contributions you have been making with the kit/tools & recent mods. Thank you =)