It’s easier to explain how to fix it yourself in the mod files, if you’re interested. We open the archive with the mod, get to the files with the nut extension, open them with any editor (Notepad is NOT recommended), find the line this.m.Payment.Pool and play with numerical values in it.For example, in the source code of the contract for location search it is indicated this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 * this.getPaymentMult() * this.Math.pow(this.getDifficultyMult(), this.Const.World.Assets.ContractRewardPOW) * this.getReputationToPaymentLightMult()); We change this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 to this.m.Payment.Pool = this.Math.max(450, 150 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 22.0 we get an increase in payment for the contract by approximately 1.5 times
В общем, открываем архив с модом, доходим до файлов с расширением nut, открываем их любым православным редактором (Блокнот НЕ рекомендую), находим строку this.m.Payment.Pool и в ней играемся с числовыми значениями. Например, в исходнике контракта на поиск локации указано this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 * this.getPaymentMult() * this.Math.pow(this.getDifficultyMult(), this.Const.World.Assets.ContractRewardPOW) * this.getReputationToPaymentLightMult()); Меняем this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 на this.m.Payment.Pool = this.Math.max(900, 300 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 45.0 получаем выхлоп от задания в ... n раз больше, примерно х3. Как-то так. Регулируй в зависимости от личных предпочтений.
some reason escort caravan contract not appear other seams fine i just delet 'escort caravan contract.nut' file from scripts and now escort caravan contract appear. oh and im using english version
14 comments
I think+%300 means 4x
Can you add +%50 (1,5x) version?
We open the archive with the mod, get to the files with the nut extension, open them with any editor (Notepad is NOT recommended), find the line this.m.Payment.Pool and play with numerical values in it.For example, in the source code of the contract for location search it is indicated
this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 * this.getPaymentMult() * this.Math.pow(this.getDifficultyMult(), this.Const.World.Assets.ContractRewardPOW) * this.getReputationToPaymentLightMult());
We changethis.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0
to
this.m.Payment.Pool = this.Math.max(450, 150 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 22.0
we get an increase in payment for the contract by approximately 1.5 times
Например, в исходнике контракта на поиск локации указано
this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0 * this.getPaymentMult() * this.Math.pow(this.getDifficultyMult(), this.Const.World.Assets.ContractRewardPOW) * this.getReputationToPaymentLightMult());
Меняем this.m.Payment.Pool = this.Math.max(300, 100 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 15.0
на
this.m.Payment.Pool = this.Math.max(900, 300 + (this.World.Assets.isExplorationMode() ? 100 : 0) + lowestDistance * 45.0
получаем выхлоп от задания в ... n раз больше, примерно х3.
Как-то так. Регулируй в зависимости от личных предпочтений.