Batman: Arkham Knight
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Wastelander121

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Wastelander121

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15 comments

  1. WitherDreemurr
    WitherDreemurr
    • member
    • 2 kudos
    ok that's actually pretty good and funny but could you do it with the Dark knight tilogy logo?
  2. Rewskie12
    Rewskie12
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    • 0 kudos
    Does this just change the model for the batsignal? Or does it change the texture for the light shining in the sky?
  3. BIGm0NK3YK1NG
    BIGm0NK3YK1NG
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    • 0 kudos
    is there a lore reason why there isnt a Man mod? is this fandom acoustic?
    1. TJ613
      TJ613
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      • 0 kudos
      good news, somebody made this new character, hes man!
      https://www.nexusmods.com/batmanarkhamknight/mods/881?tab=posts&BH=2
  4. GrimLuker
    GrimLuker
    • member
    • 3 kudos
    Why does man have ears? is he stupid?
  5. pakjuaan
    pakjuaan
    • member
    • 15 kudos
    IS THIS AN ACTUAL MESH IMPORT/ALTERATION IN ARKHAM KNIGHT???
    1. Wastelander121
      Wastelander121
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      Yes, static meshes can be imported via UPK Explorer 2.2.4.1. We're currently working on skeletal meshes right now.
  6. Smookio
    Smookio
    • supporter
    • 1 kudos
    OMG! It's THE TICK!
  7. Luisv1119
    Luisv1119
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    • 10 kudos
    When FBX arrives this will be called "r/BatmanArkham Mod Package"
    1. Wastelander121
      Wastelander121
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      • 132 kudos
      Actually, yeah, probably.
  8. GrayeNoir
    GrayeNoir
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    Why Gordo didn't activate the signal? Is he stupid
  9. sadcheese67
    sadcheese67
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    • 0 kudos
    is there a lore reason why this is for batman arkham knight and not man ham knight? is it a typo?
  10. MemeLogicc
    MemeLogicc
    • member
    • 0 kudos
    why does gcpd use a signal, why don't they use something more useful like discord, are they stupid