Batman: Arkham Knight
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Created by

Wastelander121 and Cult_7191

Uploaded by

Wastelander121

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About this mod

A modders resource that allows for suit slot mods to use ExtraMeshes for Batman skins.

Requirements
Permissions and credits
This mod is also integrated into the Arkham Knight Community Patch. This Game Patch version will require TFCInstaller but the install size will be much, much smaller and the original UPKS are backed up by the tool.

Allows for suit slot mods to use 3 ExtraMeshes on Batman skins.

Special thanks to Cult_7191 for his assistance in researching this method.

[Install/uninstall]:
Use TFC Installer


[Mod users guide]
Install with TFCInstaller and you're now free to use any mods that use extra meshes on top of Batman!

[Mod creators guide]
Install the game patch with TFC Installer.
Open your custom skin with UPK Explorer.
Add in your additional skeletalmeshes, and make texture and material edits as necessary.
If you have not done so, import the RAddContentPlayerCharacterMesh in optional files over the one in your skin file.
Fill out the import table with the ragdoll and meshes as necessary.
Save the package and rename as necessary.
Run the game and your skin will now have the extra meshes you have added.

[FAQ]
Q: What is the purpose of this?
A: It allows multiple skeletal mesh files to be combined using the skin slot method (or console commands) for example, you can set the gloves of one mesh to invisible and then set everything but the gloves to invisible on another mesh and then once ingame you will see the replacement gloves.

Q: How do I make new skin slots?
A: We are planning to do a video tutorial series at some point in the future. In the meantime, please check our wiki: https://www.pcgamingwiki.com/wiki/UPK_Explorer