This mod have another flaw besides the broken gun animations. Red Hood's physique became thinner. Looks like he's going through some serious terminal disease that made him lose weight.
You can see this in images 3 and 4 & also 5 and 6. His shoulders are lowered and much closer to his body.
WBM, the same people who made Origins, are the ones who did most of the DLC for Knight. My theory is they didn't know how the visor worked since the extra inner glass uses vertex displacement to make the RH part of his mesh not clip through the AK part so they just deleted it. The darker back piece is missing from his playable along with the materials for it. Then the back piece that should be metal for some reason uses the same Material as the front. Honestly it's just WBM being WBM, along with the fact that they had less than a week to work on the RH dlc. However you'd think the one thing they'd be able to finish would be something that's already in game, especially when it took me less than an hour to make this fix.
This is what it looks like with no vertex displacement. Which creates for an interesting look that I may turn into a skin when I get can the invisible material working correctly on him. Basically it acts in a similar manner to the decowl stuff, albeit they're done slightly differently, where it just kinda shoves everything inside.
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Red Hood's physique became thinner. Looks like he's going through some serious terminal disease that made him lose weight.
You can see this in images 3 and 4 & also 5 and 6.
His shoulders are lowered and much closer to his body.
This is what it looks like with no vertex displacement. Which creates for an interesting look that I may turn into a skin when I get can the invisible material working correctly on him. Basically it acts in a similar manner to the decowl stuff, albeit they're done slightly differently, where it just kinda shoves everything inside.