Batman: Arkham Knight

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Created by

Graye

Uploaded by

GrayeNoir

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About this mod

An improved version of the UTRH mod (includes 3 jacket and 3 helmet options)

Permissions and credits
GIVES JASON HIS UTRH LOOK. 

Choose one of the mesh codes below as you wish. Note that there is a bigger gap in neck area on mesh code 2 and neck isn't grey, so I don't recommend it

code 1: just hood removal


Set SkeletalMesh'DLC0_Redhood_Mesh.Mesh.DLC0_Redhood_Head' Materials (MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.DLC0_Arkham_Knight_Head_Metal_NO_VERTEX_MAT_INST',MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.DLC0_RedHood_Unmasked_MAT_INST',MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.Redhood_Outer_Glass_NO_VERTEX_MAT_INST',MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.DLC0_Redhood_Glass_MAT_INST',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.Red_Hood_Torso_MIC',MaterialInstanceConstant'DLC0_Redhood_Materials.Materials.Redhood_Neck_MIC')

code 2: mesh swap from trophy Red Hood with eyes

Set SkeletalMesh'DLC0_Redhood_Mesh.Mesh.DLC0_Redhood_Head' Materials (Material'Character_wShared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible')
Set SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body_Rain' Materials (MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Arkham_Knight_Inner_Glass_MAT_INST',MaterialInstanceConstant'Arkham_Knight_DS_Visor_Crack.Materials.Redhood_Glass_Cracking_MIC',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Arkham_Knight_Head_Metal_NO_VERTEX_MAT_INST',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Arkham_Knight_Outer_Glass_MAT_INST',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Redhood_Outer_Glass_NO_VERTEX_MAT_INST',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Cracked_Glass_MAT_INST',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Arkham_Knight_Outer_Glass_MAT_INST',Material'Character_Shared_BM3.Materials.Invisible',MaterialInstanceConstant'Arkham_Knight_Materials.Materials.Arkham_Knight_Outer_Glass_Cracked_MAT_INST',MaterialInstanceConstant'Arkham_Knight_DS_Visor_Crack.Materials.RedHood_Cracks_MIC')
Set RAddContentPlayerCharacterMesh BodyMesh SkeletalMesh'DLC0_Redhood_Mesh.Mesh.DLC0_Redhood_Body'
Set RAddContentPlayerCharacterMesh MainMesh SkeletalMesh'Arkham_Knight_Mesh.Mesh.Arkham_Knight_Skin_Body_Rain'


HOW TO INSTALL AND USE:

Put the dds files in "main folder" into your "modded" folder inside resorep.

Choose one of the jackets and helmet versions you wanna use, do the same

Put "BmInput.ini" into -- SteamLibrary\steamapps\common\Batman Arkham Knight\DLC\367480\Config

Create a txt file named "console.txt". Put it into SteamLibrary\steamapps\common\Batman Arkham Knight\Binaries

And then put one of the codes above into the console.txt

Just spamming F11 will work for code 1 to work.

However, each time you wanna use code 2, you gotta open Red Hood's DLC and spam F11 when it's loading, then go to trophies, spam F11 again on Red Hood's model. Now open the challenge you wanna use the skin with code and spam F11 when it's loading. That's it. If it doesn't work for the first time, just repeat the process till you succeed.

BIG THANKS to kadingrayson and Heitor Fraga for some of their textures

(diffuse texture for the shirt, normal and spec maps for the jacket, the textures for alternate helmet and helmet with eyes)