I'm pretty sure the cape already is blue, but unfortunately due to pathetic disputes among the Arkham modding community I no longer am updating or maintaining this mod. No further updates will be provided.
black version got deleted. please fix. also could someone please try to port the old BTAS batsuit from arkham city to knight? or even make a new one, i love the animated suit AND style, they just fit together, but for some reason they didnt put the suit or batmobile in the game...
I made an alternate showcase icon that has the skin instead of an image of Batman from the show, in case anyone else wants to use it you can download it here.
For those interested in using this, I converted it to dds in the proper format, so it should work, let me know. Added to the zip and updated the mod version
thank you SO MUCH for separating the eyes. Espio made this one Zerba Batman that I love but it replaces Batman's actual skin and it showed up on all other batsuits and I could never find it, had to go to JAG's archive and overwrite it somehow xD this mod is not only well packaged but it's well made, very fitting for the artstyle Knight goes for in the official DLC skins and it feels like something they would have actually made. Simple texture edit but very very effective, thanks much!
No problem!!! I figured I would give people the option to choose whether they use the eyes or not, as it's personal preference after all.
As for finding files from a certain mod and removing them from the modded folder without deleting everything and starting over, you can use a tool such as everything search from voidtools.com along with some basic powershell commands.
WARNING TUTORIAL INCOMING - REQUIRES BASIC COMMAND LINE KNOWLEDGE MAKE A BACKUP OF YOUR "modded" folder before beginning Find the path to the folder where you extracted the mod (has the dds files in it), and paste this in the search bar of everything search like so "C:/Users/Windows/Modfolder/" This will list all the dds files in the folder which are from the mod you are trying to remove. Next hit file and export it to a text file (txt) and save that as "filestoremove.txt".
From there you would have a list of files with the paths (which should have the same path except for the filenames, so open it up, and just select the path up until the dds file like soC:/Users/Windows/Modfolder/123456.dds and then select only up until before the 123456 which would make the selection like soC:/Users/Windows/Modfolder/ Hit "control-h" and click replace all and it should leave you with just the filenames (if there is some of the path still left repeat until you are only left with the filenames). You will take this text file and copy it to your modded folder. Set the modded folder aside but leave it open and move on to the next part.
Hit Windows + R and put powershell and hit enter. Find the path to your "modded" folder and put cd C:/Path/To/Modded/Folder obviously replacing the path with the actual path instead of "path/to/modded/folder".
Before continuing go to the modded folder and note the current filecount (good idea to write it in notepad or something). This will be helpful later
Next you will type the following in powershell and hit enter (THIS WILL REMOVE THE FILES THAT ARE LISTED IN THE TEXT FILE FROM YOUR MODDED FOLDER - IT IS IRREVERSIBLE, which is why you should have a backup) Get-Content .\filestoremove.txt | Remove-Item
After this compare the file count in the modded folder to the number you noted earlier, and if it is less, the command worked. Woohoo!!!! That's my method of uninstalling skin mods.
v1.3 is up, Added alternate showcase icon by thatguy22997 from the posts. v1.2 is up, fixed logo outline so it looks better v1.1 is up, fixed the showcase icon issue Fixing the showcase icon and uploading a new version shortly - I am aware it doesn't show correctly
16 comments
Refer to photo
Here's what it looks like.
this mod is not only well packaged but it's well made, very fitting for the artstyle Knight goes for in the official DLC skins and it feels like something they would have actually made. Simple texture edit but very very effective, thanks much!
As for finding files from a certain mod and removing them from the modded folder without deleting everything and starting over, you can use a tool such as everything search from voidtools.com along with some basic powershell commands.
Download Everything Search (from voidtools) and install it. Required for this tutorial
WARNING TUTORIAL INCOMING - REQUIRES BASIC COMMAND LINE KNOWLEDGE
MAKE A BACKUP OF YOUR "modded" folder before beginning
Find the path to the folder where you extracted the mod (has the dds files in it), and paste this in the search bar of everything search like so
"C:/Users/Windows/Modfolder/"
This will list all the dds files in the folder which are from the mod you are trying to remove. Next hit file and export it to a text file (txt) and save that as "filestoremove.txt".From there you would have a list of files with the paths (which should have the same path except for the filenames, so open it up, and just select the path up until the dds file like so
C:/Users/Windows/Modfolder/123456.dds
and then select only up until before the 123456 which would make the selection like soC:/Users/Windows/Modfolder/
Hit "control-h" and click replace all and it should leave you with just the filenames (if there is some of the path still left repeat until you are only left with the filenames). You will take this text file and copy it to your modded folder.Set the modded folder aside but leave it open and move on to the next part.
Hit Windows + R and put powershell and hit enter. Find the path to your "modded" folder and put
cd C:/Path/To/Modded/Folder
obviously replacing the path with the actual path instead of "path/to/modded/folder".Before continuing go to the modded folder and note the current filecount (good idea to write it in notepad or something). This will be helpful later
Next you will type the following in powershell and hit enter (THIS WILL REMOVE THE FILES THAT ARE LISTED IN THE TEXT FILE FROM YOUR MODDED FOLDER - IT IS IRREVERSIBLE, which is why you should have a backup)
Get-Content .\filestoremove.txt | Remove-Item
After this compare the file count in the modded folder to the number you noted earlier, and if it is less, the command worked. Woohoo!!!! That's my method of uninstalling skin mods.
--Credit for powershell command
v1.2 is up, fixed logo outline so it looks betterv1.1 is up, fixed the showcase icon issueFixing the showcase icon and uploading a new version shortly - I am aware it doesn't show correctly