Batman: Arkham City

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Mod articles

  • Edit HUD or UI elements in Unreal games which use Scaleform (Creation of this mod)

    The game uses Autodesk Scaleform to display UI graphics and HUD elements on the screen.

    Button prompts are both stored as scalable vector images (SVG) and defined inside Shockwave Movie Files (.SWFMovie) as 'sprites'.
    On the other hand, texture images (usual DDS textures) for UI/HUD (think menu icons, controller picture in options menu) are stored outside SWFs but defined inside them as sprites to be displayed on the screen.

    As a result, there are dozens of layers of this Scaleform tech which display different collections of elements on the screen.

    There's a different layer for button prompts that appear on the bottom right (use gadget's primary fire/secondary fire) and left (gadget selection) than the one that appears in the middle (tutorial promp...