Banished

File information

Last updated

Original upload

Created by

Discrepancy

Uploaded by

discrepancyOK

Virus scan

Safe to use

Tags for this mod

About this mod

A small village: markets and homes, storage barns and cellars, beekeeping and mead brewing, blacksmith, firewood yard, tailor and weaving guild, forestry, gathering, cemeteries, chapel & church and village wells.

Requirements
Permissions and credits
Changelogs
Requires Banished 1.0.7

welcome to

DS Small Village
Now a mod split in to parts: (separate .pkm files, download from the Files tab above)
** to use full set of mods you will need latest Banished version (1.0.7), see ShiningRock website for details.

DSSV: Homes


includes:
Tents:
  • Small Log Tent - 3 occupants, 550capacity.
  • Small Log Tent Cluster - 5 occupants, 800capacity.
  • Small Leather Tent - 3 occupants, 550capacity.
  • Small Leather Tent Cluster - 5 occupants, 800capacity.
  • Small Reindeer Hide Tent - 3 occupants, 550capacity.
  • Small Reindeer Hide Tent Cluster - 5 occupants, 800capacity.
  • Small Canvas Tent - 3 occupants, 550capacity.
  • Warmer Leather Tent - 4 occupants, 750capacity.
Village Housing:
  • Small Village Home - 3 occupants, 750capacity.
  • Small Village Home Upgraded - 4 occupants, 900capacity.
  • Village Home - 4 occupants, 1200capacity.
  • Small Village Townhouse - 4 occupants, 900capacity.
  • Village Townhouse - 5 occupants, 1400capacity.
  • Large Village Townhouse - 7 occupants, 1600capacity.
Village Inn:
  • Village Inn - 4 families of 5 occupants, 4000capacity.



DSSV: Production

includes:

- Village Crop Field -- alternate texture & smaller and larger placement than vanilla field.
- Village Orchard -- vanilla 2x3 spacing, semi-transparen & smaller and larger placement than vanillat
- Village Orchard, tight -- 2x2 spacing, semi-transparent & smaller and larger placement than vanilla
- Village Orchard, large -- 3x4 spacing, semi-transparent, when tended, has a higher growth rate, also disease is less severe. & smaller and larger placement than vanilla
- Village Pasture, fenceless -- semi-transparent, smaller and larger placement than vanilla
- Gather Food with Basket -- small 1 gatherer work location
- Gather Acorns with Basket -- small 1 gatherer work location to 'gather' acorns, using a supply of baskets
- Gather Herbs with Basket -- small 1 herbalist work location, to gather herbs only
- Village Forest Food Gathering -- Small Gatherers Hut, 3 different radius builds
- Waterside Fishing -- small 1 fisherman work location
- Village Fishing Dock -- 1-5 fisherman, radius 21
- Village Water Pump -- 1-2 workers produce water
- Village Bee Shelters -- beekeepers harvest honey, comb honey, beeswax & royal jelly
- Village Windmill -- 1-2 millers process grains into flour
- Hunt with Hunting Gear -- small 1 hunter work location, double kills per month
- Village Hunting Cabin -- 1-3 hunters, 34 radius
- Village Gruel Kitchen -- employs a worker to produce gruel
- Village Kitchen -- employs a worker to produce a range of meals
- Village Bakery -- employs a baker to bake bannocks, bread, cakes & meat pies

- Village Firewood Yard -- 1-2 woodcutters
- Village Forester -- employs 1-4 foresters, 30 radius
- Small Workshop -- 1 worker: iron tools, hide coat, gathering baskets, fishing and hunting gear
- Village Workshop -- 1 blacksmith: iron tools, gathering baskets, fishing and hunting gear
- Village Blacksmith -- 1-2 blacksmiths: iron tools, steel tools, hardened tools, fishing and hunting gear
- Village Tailor -- 1-2 Tailors: Hide Coats, Wool Coats, Winter Coats, Canvas Coats
- Weaving Guild -- 1-3 Tailors: Canvas, Linen, Cloth, Canvas Coats, Winter Coats
- Village Flag Maker -- 1 Tailor make Flags -- usage not fully implemented yet
- Village Candle Maker -- 1 Chandler uses Beeswax to make Candles and Ear Candles
- Village Flag Pole -- decorative, usage not fully implemented yet

the list of resources:
Crops: Brussels Sprouts, Hemp Plant, Horn Carrots, Lentils
Food: Acorns, Barley, Brussels Sprouts, Comb Honey, Fisherman's Catch, Flour,
Gruel, Honey, Horn Carrots, Hunter's Stew, Lentils, Mushroom Soup, Oat,
Vegetable Stew, Water, Wild Oats
Bannock/HardTack, Bread, Cake, Meat Pie
Tools: Hardened Tool
Clothing: Canvas Coat
Health: Ear Candles, Royal Jelly
Luxuries/Alcohol: Mead, Mulled Mead
Textiles: Cotton, Flax, Hemp
Crafted: Candles, Fishing Gear, Flag, Gathering Basket, Hunting Gear
Fabrics: Canvas, Cloth, Linen
Misc: Beeswax




DSSV: Services

includes:

  • Village Well - 1x1 footprint, 2 styles + angled variants, 1000 volume. Requires 40 stone + 4 logs + 80 work to build.
  • Large Village Well - 2x2 footprint, 1 style + angled variant, 2000 volume. Requires 55 stone + 4 logs + 144 work to build.
  • Village School - 20 students, 1 teacher. Requires 55 logs + 13 stone + 55 work to build.
  • Village Chapel - 50 citizens, 1 cleric. Requires 34 logs + 55 stone + 3 iron + 89 work to build.
  • Village Church - 120 citizens, 1 cleric. Requires 55 logs + 89 stone + 21 iron + 144 work to build.
  • Cemeteries: (22 new tombstones & crosses added, only appear on the village cemeteries)
  • Small Village Cemetery - 5x5min 15x15max. Requires 1 log + 1 work per tile to build. tombstones stay in ground for 7-9 years.
  • Village Cemetery - 7x7min 30x30max. Requires 1 stone + 1 work per tile to build. tombstones stay in ground for 4-6 years.
  • Fenceless Village Cemetery - 5x5min 30x30max. Requires 1 work per tile to build. tombstones stay in ground for 6-8 years.
  • Village Herbalist - 5x2 footprint, 2 herbalists, 30 radius. Requires 21 logs + 8 stone + 34 work to build.
  • Village Hospital - 12x10 footprint, 1 physician, 30 patients. Requires 89 logs + 34 stone + 21 iron + 144 work to build.
  • Village Hospital Upgrade option - 1-2 physicians, 45 patients. Requires 34 logs + 21 stone + 8 iron + 55 work to build.
  • Village Hall - records and displays village data & statistics. nomad attracting. Requires 89 logs + 55 stone + 21 iron + 144 work to build.

DSSV: Storage

includes:

  • Village Cellar addition to houses
  • Village Storage Wagon
  • Small Village Barn and Angled variant
  • Village Barn and Angled variant
  • Narrow Storage Warehouse (all resource flag variants, including new flags)
  • General Storage Warehouse (all resource flag variants, including new flags)
  • Village Farmer's Market
  • Village Goods Market