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LXE97

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LXE97

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110 comments

  1. AngelWithTheShotgun
    AngelWithTheShotgun
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    I love your mod! Been using it all the way thru my second playthrough. One question: would this mod https://www.nexusmods.com/baldursgate3/mods/2577?tab=description circumvent the cantrip modlist limitation for your mod as well? Would love to use more cantrip mods without replacing original ones! Anyway thank you!
    1. LXE97
      LXE97
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      nice, was wondering if someone would make a tool like that, I havent tried it but it sounds like it should work with the non-replacer version of this mod
    2. DiscipleDarkfriend
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      Can confirm it does work, you can now have all your added cantrips as long as they use the default spell type tag system. 
  2. Xaarumania
    Xaarumania
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    Is there a way to change the damage on Jolt, for god mode enjoyers like me?
  3. EScott13
    EScott13
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    It would be really nice if you could make your options compatible with each other, would love to run two of them at the same time. But I don't think it's possible as per your description and my own attempt.
  4. avahzd
    avahzd
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    I  know this  is pretty much a finish mod; however, I was wondering if you can (is it even possible?) update the icon to one of these

    https://bg3.wiki/wiki/Jolted_(Condition)
    https://bg3.wiki/wiki/Lightning_Aura
    https://bg3.wiki/wiki/Lightning_Aura_(Condition)

    That way we would not have duplicate spell icons on the main spell list.  Just a QoL thing.  Mod works great any I love the fact it can work like Eldritch Blast.

    This is the only cantrip I have installed as I felt the rest were well balanced in type and effect.

    My Lighting Based Storm/Tempus Sorcerer thanks you!  



  5. odinspearx
    odinspearx
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    Hey there. I have the replacer version and 5e installed. I have the jolt icon, text, and animation. However, in the nautiloid, when i try to jolt a brain jar, i get the message that they're immune to POISON damage. Is this just a weird relic or is this for sure actually doing lightning damage?
    1. thewhitemoe
      thewhitemoe
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      I'm also getting the poison damage type bug. An update would be nice!
    2. LXE97
      LXE97
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      Sorry guys, this mod is effectively abandoned as I haven't played BG3 since September and have too many other projects on the go. I updated the description to reflect this.

      I know there are better ways to add spells to the game now, rather than the Replacer version you might have better luck with this mod: https://www.nexusmods.com/baldursgate3/mods/2577
    3. thewhitemoe
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      Thanks so much for such a timely response - your suggestion worked perfectly, and it's back and working again with the suggested mod and swapping to non-replacer (just had to respec). Good luck in the future, love this mod!
  6. Nolo566
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    Is there any way you could make this work with potent spellcasting from the light/knowledge cleric subclasses?

    Also tested with Empowered Evocation from Evocation Wizard subclass and it doesnt seem to trigger on that either.
  7. KitTheNameless
    KitTheNameless
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    Just what I needed for my lightning storm sorcerer, thank you!
  8. stinchkopfff
    stinchkopfff
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    It's a very minor thing, but for whatever reason the name of the cantrip is showing up as "Witchbolt" instead of "Jolt". It still works fine, mind you, just has the wrong name for some reason.
  9. GreatOldOneBob
    GreatOldOneBob
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    If I wanted to generate a scroll of jolt with Osi.TemplateAddTo("[UUID]", GetHostCharacter(), 1, 1);What UUID would I use?  Or is there no scroll for this spell, and if that's the case, how  could that change?  I haven't really modded before, but I also have Secret Scrolls so I was trying to see if there was a way to simply add jolt into that list.  I don't know what I'm doing, but I just wanted to make scroll of it
  10. freemanendelay
    freemanendelay
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    I've noticed that Sorc's twinned spell doesn't work with this cantrip. It's a shame! 
    Edit: it works with the single-projectile version, but not the multiple ones - it doesn't add more projectiles.
  11. Templar4Ever
    Templar4Ever
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    After installing the mod i cant fast travel or go  to camp. Anyone else get this issue?