This might be a silly question but I wanted to ask anyway. With the version that makes sickles finesse weapons, do they also scale with dexterity? vanilla sickles are strength weapons, and I want to confirm the change is scalings so that my build is viable enough for act 3.
Thank you for this mod, fellow sickle lover! Wild to me that RAW sickles aren't finesse and do such poor damage. They are simply too cool to be so weak. Happy patch 8!!
Thank you for this mod! I usually house rule this for sickles in my d&d games ^^
As a side note for anyone else who has any modded sickles (such as 'Sussur Weapons Expanded'), make sure you load Sickles Plus *after* any modded sickles in your load order, to correctly apply both the 1d6 and the finesse property. I had it in the wrong order the first time and noticed that the finesse edit doesn't apply if it's out of order. Just wanted to mention in case it helps anyone avoid having to troubleshoot. =)
Thanks! Glad you like it! And yeah, looks like that mod makes a new version of 'WPN_Sickle_1' (which the Sussur sickle inherits from) for its edits. If they had used self-inheritance to change it then it'd be fine, but in this instance it does require my mod to load after.
Thank you so much for the mod, it makes sickles actually usable hah! Do you think it'd be possible to add the Sussur Sickle to your optional finesse file? As long as it's not too much trouble of course. Thanks for the mod!
This mod only changes the base damage, BUT I have an alternate version now under optional files to give sickles Finesse as well. If something doesn't work right please let me know, I did this while very tired lol.
22 comments
As a side note for anyone else who has any modded sickles (such as 'Sussur Weapons Expanded'), make sure you load Sickles Plus *after* any modded sickles in your load order, to correctly apply both the 1d6 and the finesse property. I had it in the wrong order the first time and noticed that the finesse edit doesn't apply if it's out of order. Just wanted to mention in case it helps anyone avoid having to troubleshoot. =)
Any plans to add support for the Sickle of Boooal?
The Sickle of BOOOAL was left out because I totally forgot it existed. Oops! Thanks for the reminder, it's been added now to v2.1!