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Loktide

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20 comments

  1. ckx777
    ckx777
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    Hello! Curious if this mod is still working? So as of todays date(Patch 5 I think) Dungeon Delver Feat in game still does absolutely nothing lol(patch focus is on fixing camp orgies!). However I downloaded this mod and the feat is still not working. However, I also have the Observant Feat Mod that puts "Observant(+1Wis/Int and +3 Perception rolls) and I think they must be conflicting in some way since they both work on similar parts. Gonna mess with Load Order some more but as for now. assuming this mode still works, I'm thinkin it's we have to chose either one or the other mods to use(Observant or Dungeon Delver). 

    Edit* Observant Feat mod and Dungeon Delver Feat mod both work together just have to place Observant below DD in Load Order! Nice, now I can have a character be an eyeball MASTER!
  2. Furtled
    Furtled
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    I had no idea this was borked - just thought my chatacter had angered the RNG gods - thank you!
  3. syrops
    syrops
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    • 10 kudos
    needed as of patch 3?
    1. Lancse
      Lancse
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      yes ... still
  4. Killingninja78
    Killingninja78
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    Does this still function in current patch?
    1. loktide
      loktide
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      Yes, Dungeon Delver is still bugged and this mod still works on Patch#2Hotfix#1
  5. brifoundthebingus
    brifoundthebingus
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    Hello! Thank you for the mod! Just a quick question, if I install your mod to a game in-progress, with my character already having the Dungeon Delver feat, do I need to respec the character in order to "refresh" (for lack of a  better term) the feat on her for the mod to work as intended? Thank you!
    1. loktide
      loktide
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      No, it'll just work.  You should see the advantage in your combat log next time you roll a perception check.
    2. brifoundthebingus
      brifoundthebingus
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      Thank you!
  6. Wyvernboy
    Wyvernboy
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    Is it possible to increase the trap detection range? In-game detection radius seem too short (approx 2m only). Traveling to the bog around the hag's teahouse is a nightmare.
    1. loktide
      loktide
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      It's possible to do that in a mod but not possible (to my knowledge) to have it enabled through the feat.
    2. Ragnin
      Ragnin
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      I'd love it if such a mod was made even if it was just always on.
  7. caseyjones32
    caseyjones32
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    Interesting..I had not picked this feat with any character and so did not encounter this. I did encounter something that I believe to be similar, the gloves of thievery.. seemingly grant an advantage for EVERY sleight of hand roll.. except thievery.

    Or at least, it is not displayed.
    1. loktide
      loktide
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      Besides pickpocketing, what thievery is there to be done that requires a roll?  Or did you mean it doesn't work on pickpocketing?
    2. foxdiamond
      foxdiamond
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      They could be thinking that when you "commit a crime" by opening a red icon container it'd count
  8. Spockendil
    Spockendil
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    Lol.  I did something similar.  Took the ability for one of my characters, and it did nothing.  Looked at the implementation to see if something was wrong, and discovered that there were no boosts associated with it.  None at all.  Like the actual implementation had been completely overlooked.

    I think I edited it to be an advantage on perception, and a slight boost on dexterity rolls on skill checks.  No trap resistance bonus (didn't think it was needed, with the boosts).

    Maybe Larian will eventually get around to finishing the implementation of the skills.
  9. Suyeta
    Suyeta
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    just for clarity, you still need to take dungeon delver for this to work right?
    1. loktide
      loktide
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      Yes, this just alters the bonus you get from the feat.  You still need to take the feat.
  10. aquarainz
    aquarainz
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    Wow thank you.

    I thought I was just terrible at the game/horrible at praying to RNGesus when I picked this for all my front liners and would always fail perception checks and get blown the hell up

    Maybe you can save some blasters and get a workaround for Spell Sniper also
    1. loktide
      loktide
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      No need for a workaround for Spell Sniper, I posted an actual bug fix for that one:  https://www.nexusmods.com/baldursgate3/mods/737