yo man you are doing gods work i want you to know that i got all the way to the ketheric rooftop fight and my single save run is bugging out to hell and back. thank you so f*#@ing much
Should I just put this mod in bin folder? In general I have a console and it doesn't start as an overlay on the game but a separate window and minimizes the game. Your commands don't work. I really don't like the combat system, I wanted to play because of the story choices and I'm trying to avoid fighting HELPPPP
This isn't that important but is there anyway to change the combo to the tilde key? ~ or ` Like I said it's not a big deal. I just remember when console commands used to use that in ye olde times.
Sometimes, when a turn is locked due to AI, it's a softlock (sometimes CX AI-related). I guess the softlock might not want to allow you to end the turn, but straight up nuking combat'll do it? Regardless, it's good to hear that it's helping in some way.
bg3se::lua::State::LoadScript(): Failed to execute script: [string "SpellListCombiner/ConsoleCommands.lua"]:49: attempt to index a nil value (global 'cmdListeners') stack traceback: SpellListCombiner/ConsoleCommands.lua:49: in global 'registerConsoleCommands' SpellListCombiner/Shared.lua:82: in main chunk [C++ Code]: in field 'Include' builtin://Startup.lua:31: in field 'Require' SpellListCombiner/BootstrapClient.lua:1: in main chunk [C++ Code]: in field 'Include' builtin://BuiltinLibrary.lua:57: in function <builtin://BuiltinLibrary.lua:27> Do you know why this is occurring when used with spell list combiner?
Unfortunately I'm using the spell list combiner revised which isn't the original and the uploader couldn't figure out the problem over a year ago because they weren't the creator of it either :(
OMG!!! Thank you soooo much. You saved my honor mode game. I was stuck in a rock during a combat with no companions.
For those who had issues, i first thought it didn't work for me either when i realized that the mod wasn't check in the mods game itself, i checked it and everything is fine now. Hope i express myself correctly in English.... THANK YOU!!!
experiencing the same issue I have the mod installed in the mods folder with my only other mod being modfixer (besides SE). when a command is input quite literally nothing happens no feedback in the console or any action in game double and triple checked spelling bc i thought mabey I was stupid but no. If im correct this mod should be installed into the mods folder within the appdata section for BG3, my only other thought was mabey its supposed to be in the bin folder like SE.
Is it meant to be working on patch 7? commands seem to do nothing for me sadly. If yes, does it have any known mod conflicts? I'm desperately trying to recover a bugged honor run
Yeah, still works on Patch 7. I honestly don't know what's preventing it from running for anyone, and have yet to have it not work in my campaigns and tests. Maybe there's some other mod conflicting with it, but it really beats me what it could be.
39 comments
In general I have a console and it doesn't start as an overlay on the game but a separate window and minimizes the game. Your commands don't work. I really don't like the combat system, I wanted to play because of the story choices and I'm trying to avoid fighting
HELPPPP
thanks!
Like I said it's not a big deal. I just remember when console commands used to use that in ye olde times.
bg3se::lua::State::LoadScript(): Failed to execute script: [string "SpellListCombiner/ConsoleCommands.lua"]:49: attempt to index a nil value (global 'cmdListeners')
stack traceback:
SpellListCombiner/ConsoleCommands.lua:49: in global 'registerConsoleCommands'
SpellListCombiner/Shared.lua:82: in main chunk
[C++ Code]: in field 'Include'
builtin://Startup.lua:31: in field 'Require'
SpellListCombiner/BootstrapClient.lua:1: in main chunk
[C++ Code]: in field 'Include'
builtin://BuiltinLibrary.lua:57: in function <builtin://BuiltinLibrary.lua:27>
Do you know why this is occurring when used with spell list combiner?
For those who had issues, i first thought it didn't work for me either when i realized that the mod wasn't check in the mods game itself, i checked it and everything is fine now. Hope i express myself correctly in English.... THANK YOU!!!
when a command is input quite literally nothing happens no feedback in the console or any action in game double and triple checked spelling bc i thought mabey I was stupid but no. If im correct this mod should be installed into the mods folder within the appdata section for BG3, my only other thought was mabey its supposed to be in the bin folder like SE.