I just wanted to let you know the spell icons don't seem to show up for me in the radial menu on controller, but they appear fine on the keyboard and mouse layout. Do you think it is something I am doing? Community library and the VFX libraries are at the top. Thanks!
Brilliant work! While I don't play a Sorcerer, the exclusive spells have always seemed so interesting. I am so thankful that you made these as, honestly, I didn't want to devote the time to it given all the other OneDnD content still to be done.
Thank you! Avoiding it was a correct call in hindsight because the cantrip took a good amount of sweat and tears to implement. Especially since I had no experience with script extender.
Now, only thing I want to do is a proper UA8 True Strike since it just sucks so much in the game but I can't figure out a non-janky solution unfortunately.
I also saw that you have a github for Onednd modules. Feel free to just unpack the mod and add it. Or I can send a pull request if you want.
Avoiding it was a correct call in hindsight because the cantrip took a good amount of sweat and tears to implement. Especially since I had no experience with script extender.
I had a quick gander on how you implemented it and I'm glad I didn't have to jump in. Mechanically the spells were interesting, but it really made me groan when I thought about actually finding a way to make it work.
Now, only thing I want to do is a proper UA8 True Strike since it just sucks so much in the game but I can't figure out a non-janky solution unfortunately.
One of the other guys has almost completed all the Cantrip updates from the Bastion UA, so I wouldn't stress too much. I believe True Strike has been the hold up for the whole thing.
I also saw that you have a github for Onednd modules. Feel free to just unpack the mod and add it. Or I can send a pull request if you want.
It's late here in Aus, but I'll make contact to discuss when I'm more awake. 😴
Sorry for taking a little bit to get back to you. Time disappears so quickly.
I'll just dot point things to save me rambling.
We have a little group of people in the Community Library Team who are making the various mods.
We try to add the OneDnD changes to the Community Library so that the mods live beyond our own personal involvement and as a resource for others to pull from.
Sorcerous Burst is really cool and gives the class a ton of flavor. I wish it had some cooler animation implementation but I understand that ends up being a ton of work. Thanks for this, it makes the class much more enjoyable to play
Yeah, honestly I'm creatively crippled. If it was only one VFX, maybe I might have done something but 7 different effects for 7 different damage types..Shudders
Agreed, was more thinking a single visual effect similar to chaos bolt given it has random damage effect’s so the animation is neutral. Think chaos sorcery mod has it
14 comments
I just wanted to let you know the spell icons don't seem to show up for me in the radial menu
on controller, but they appear fine on the keyboard and mouse layout. Do you think it is something I am doing? Community library and the VFX libraries are at the top. Thanks!
Avoiding it was a correct call in hindsight because the cantrip took a good amount of sweat and tears to implement. Especially since I had no experience with script extender.
Now, only thing I want to do is a proper UA8 True Strike since it just sucks so much in the game but I can't figure out a non-janky solution unfortunately.
I also saw that you have a github for Onednd modules. Feel free to just unpack the mod and add it. Or I can send a pull request if you want.
I had a quick gander on how you implemented it and I'm glad I didn't have to jump in. Mechanically the spells were interesting, but it really made me groan when I thought about actually finding a way to make it work.
One of the other guys has almost completed all the Cantrip updates from the Bastion UA, so I wouldn't stress too much. I believe True Strike has been the hold up for the whole thing.
It's late here in Aus, but I'll make contact to discuss when I'm more awake. 😴
I'll just dot point things to save me rambling.
You're welcome to come join us and we can even fold your stuff into the Community Library if you like too.
Community Library
...
Shiv's Lib
Shiv's Vault
...
This mod
...
Compat. Framework
Check out this guide for more information on load orders in general.
edit: Completely missed Community Library, as I just installed it day 1 and forgot about it.
edit.. sorry it was elemental spells mod: https://www.nexusmods.com/baldursgate3/mods/4751?tab=images