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Ezechi

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Ezechi

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22 comments

  1. Seb234
    Seb234
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    • 1 kudos
    im getting an error everytime i try to export Python: Traceback (most recent call last):
       line 752, in invoke
     line 283, in update_filepath
      line 275, in get_active_collection_name
    AttributeError: 'NoneType' object has no attribute 'name'
    IDK why i installed the folder in the addons and script folder why is this happening pls help
    1. Ezechi
      Ezechi
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      • 13 kudos
      Come on discord if you need help it's easier: Discord
  2. CobraChai
    CobraChai
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    One of the issues I have is when I create a hair, I want to be able to scale a hair from a male armature to a female size so I can mix and match hairs better. Does your project assist with that as well?  I just wish I can have a make hair automatically resize to female head proportions so I can edit the hairs a little easier like using the bangs from one style and placing it on another. Etc (I hope that makes sense) 

    I
  3. SkeletonParade
    SkeletonParade
    • supporter
    • 10 kudos
    Discord link is invalid :(
    1. Ezechi
      Ezechi
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      • 13 kudos
    2. RubyAshe
      RubyAshe
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      • 0 kudos
      Could I get a link? Says it's invalid for me
    3. Ezechi
      Ezechi
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      • 13 kudos
  4. balduran7
    balduran7
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    I need some help, I keep getting an error, bby ops Import scene ops could not be found, what operator should I use, or how to I get one that works, when I hover over "Import Selected Mesh" Pop up says "Undocumented Operator" What do I do?
    1. Ezechi
      Ezechi
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      • 13 kudos
      If you can come on discord it will be easier to help you
  5. hellgeist
    hellgeist
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    • 54 kudos
    Can you move a head from one race to another, if the bodies are different (small to med, med to large, etc)?
    1. Ezechi
      Ezechi
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      • 13 kudos
      For the character builder or the head sculpting ?
    2. hellgeist
      hellgeist
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      • 54 kudos
      For the head sculpting - does it morph to the current rig?
    3. Ezechi
      Ezechi
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      • 13 kudos
      No you still need to adapt it to the body height and morph. However i could add a body placeholder option to help placing it correctly maybe ?
    4. hellgeist
      hellgeist
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      Ok, cool. If there is a skeleton, then I can bring in a body if I need to. Thanks though :)
  6. 6Horus9
    6Horus9
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    It won't download texture resources as it always stops half way, it downloaded the meshes at the second try tho.

    Thank you for this, it might become handy in my next projects.
    1. Ezechi
      Ezechi
      • supporter
      • 13 kudos
      Yeah there is some problem with how blender is handling the download. Try to not touch blender while downloading or you can grab them on discord for now ! I will upload them here too soon.
  7. KawaiiChann66
    KawaiiChann66
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    • 7 kudos
    Very excited to try this out. I've been wanting to make a head for so long :)
    1. Ezechi
      Ezechi
      • supporter
      • 13 kudos
      Hope it will make things easier for you ! Some tutorial/overview video will come soon also.
  8. thrunkk
    thrunkk
    • supporter
    • 21 kudos
    Woohoo! Thank you for your hard work , you're amazing! 🙌💖
    1. Ezechi
      Ezechi
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      • 13 kudos
      Thanks ! <3
  9. lushlemonx3
    lushlemonx3
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    • 63 kudos
    POTICHATTT! IM SO PROUD <3

    THIS IS INCREDIBLE! IVE MADE SO MANY HEADS BECAUSE OF YOU, TYSMMM!!
    1. Ezechi
      Ezechi
      • supporter
      • 13 kudos
      Thank you potichat <3