File information

Last updated

Original upload

Created by

Siael

Uploaded by

Siaell

Virus scan

Safe to use

971 comments

  1. Siaell
    Siaell
    • premium
    • 230 kudos
    Locked
    Sticky
    For more troubleshooting, feedback sharing, possibly testing features early before Nexus release, follow my activity or just chill, consider joining my Discord Server.
  2. Siaell
    Siaell
    • premium
    • 230 kudos
    Locked
    Sticky
    FAQ
    Q: Can I transform multiple characters?
    A: No. Console commands could make this possible but it would also break some mechanics of the mod, don't do it.

    Q: Do I have to choose what I become?
    A: No, you can get through all of the stages and retain everything from previous stages. For Roleplay reasons, you can decide to stop at a certain stage, but there's no gameplay benefit to do so. 

    Q: Can I install mid-game?
    A: Yes, but the later you wait the most likely it is you'll face soft-locking issues. Before getting the Necromancy of Thay is ideal. Any point after that can still work, with increasing chances you'll run into unsupported trouble.

    Q: Can I get the optional powers of a stage after I've got to the next?
    A: Yes, powers can still be obtained at any further stage, so you don't have to hold your progression to get everything.

    Q:
    Is this compatible with Patch 7 and 8?
    A: Yes. If you encounter any issue, let me know (preferably through Discord).

    Q: Where should this mod go in the load order?
    A: At the bottom, really really low. This needs to take priority over everything it interacts with, it is designed this way. 

    Q: I can't heal.
    A: See previous point.

    Q: Will this mod be ported to the in-game mod manager?
    A: No. It heavily relies on Script Extender, which is not compatible with its mod format (because of consoles).


    For urgent questions and troubleshooting, preferably come over on Discord.
    I will be more responsive there. 
  3. Siaell
    Siaell
    • premium
    • 230 kudos
    Locked
    Sticky
    Load Order recommendation for smooth operations
  4. videqualia
    videqualia
    • member
    • 0 kudos
    Great stuff

    Small QoL suggestion:
    For Vampirism's liege/lord enthrall, perhaps a bit more to the descriptions for something like the Plead Allegiance spell suggesting the subject has to rest before they can plead allegiance. Otherwise I'm sure others have run into what I've run into which is that when you try to target your lord character with Plead Allegiance, it says "Missing: Vampirism" as you hover over them.
  5. warchiefabdullah
    warchiefabdullah
    • member
    • 0 kudos
    is the purple hands effect in the first screenshot an effect from the mod?
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      No
    2. jasonnoguchi
      jasonnoguchi
      • supporter
      • 8 kudos
      Thats from the Aasimar race
    3. warchiefabdullah
      warchiefabdullah
      • member
      • 0 kudos
      thanks @jasonnoguchi
  6. ClaimedMinotaur
    ClaimedMinotaur
    • member
    • 0 kudos
    I did the spell, drank the listed potions, succeed on the saving throw, and killed myself at night, but I don't resurrect after 10 turns. I don't resurrect at all. It's after all the listed mods in the load order, so I'm not sure what's going on.
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      Please visit the Discord server and show me what you did so I can assist you troubleshoot this.
    2. ClaimedMinotaur
      ClaimedMinotaur
      • member
      • 0 kudos
      I managed to figure it out. The problem wasn't that I couldn't resurrect, but rather that it was incredibly difficult for me to actually die, as I had death saves turned off. Got Astarion to cast cloud of daggers on me instead of doing it myself. Took a bit, but it worked like a charm.
    3. Siaell
      Siaell
      • premium
      • 230 kudos
      Nice :)
  7. itsVyras
    itsVyras
    • supporter
    • 0 kudos
    Do you guys recommend still using nexus for class mods or using the mod.io versions?
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      For classes only on mod.io or only on Nexus, the answer is easy, but whenever you have the choice, I would recommend preferring Nexus, just because maybe the author enabled Donation Points, meaning your download has tiny bit of value for them (somewhere around 0.25 cents).

      If you don't care for that, then there is little benefit to choose one over the other if you use both anyways (as long as you follow the procedure to manage your load order properly, which the native mod manager still terribly sucks at).
    2. itsVyras
      itsVyras
      • supporter
      • 0 kudos
      It's been awhile since I modded BG3 and was curious due to not knowing certain mods like this / unlock level curve, etc would work with their counterpart versions
  8. Inerael
    Inerael
    • supporter
    • 1 kudos
    Hello, i die while performing the vampirism. Please, does someone know i need all the path Undead - Vampir - great undead to become lich or is it not loose ?
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      Hi, answers/expanations/tips are in the FAQ above, and in the documentation article.
      The mod does a lot, take the time to read what it does, and how to navigate it.
    2. Inerael
      Inerael
      • supporter
      • 1 kudos
      ho ok sorry i understand now. Thanks you verry much ! 
      Do you know if it exist a mod wich add hag potion in maybe tutorial chest ? Or a way to duplicate some ? I'm in honour mod and try a second time my vampire transformation but i didn't have the potion anymore x)
    3. Siaell
      Siaell
      • premium
      • 230 kudos
      I recommend EasyCheat, it's a good tool to get items and much more.
      Or, use the SE console commands to get items, you can surely find a list of commands online, and the uuids in the wiki.
    4. Inerael
      Inerael
      • supporter
      • 1 kudos
      Thanks you so much it works !!! I'm so happy !!! 
      Hope it will help futur goofy like me who will drink and just die x)

      Anyway, thanks you for all <3
  9. kms4money
    kms4money
    • member
    • 0 kudos
    Don't know if this has been addressed in the update, but Grave Magic from this mod seem to break the legendary head piece in deathsong set. The headpiece now grant every single target cantrip in the game extra targets regardless of which damage type it dealt (ie: tested with ray of frost, fire bolt, eldritch blast, and several other modded cantrips). My theory is that it treat the d8 necrotic dmg from Grave Magic as that cantrip primary damage source
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      Fwiw, this mod doesn't alter Grave Magic besides giving it a better icon.
      But the explanation is much simpler: the headpiece is meant to do that.
      There is nothing anywhere stating it's only for necrotic or necromancy cantrips (which it could be, but it's not the case atm). 
    2. kms4money
      kms4money
      • member
      • 0 kudos
      Maybe I misremembered it. Nvm then. I never thought it gonna be that OP :))
  10. Inerael
    Inerael
    • supporter
    • 1 kudos
    Amazing mod !!! Always wanted to be a lich ! 
  11. Anergor
    Anergor
    • member
    • 0 kudos
    Hi! I'm playing as Blackguard Shadoweaver and as intended on vampire stage got aura of Blood Knight. But its description is same as aura of base class and combat logs doesn't show it too. Can you check it? 
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      Hey, I tested and on my end all seems fine. I'm on Blakguard 4.7.0 on patch 7.
      All this interaction does is make the aura available, if you have issues with the features themselves, please contact the right author.
    2. Anergor
      Anergor
      • member
      • 0 kudos
      Thank you for fast answer! I'm using the last version on patch 8, maybe there is an issue there.
      Edit: Everything works, it is just wrong wording on the icon description and needs to be reactivated in passives.
    3. Siaell
      Siaell
      • premium
      • 230 kudos
      The point is, the issue is likely not with this mod, it only grants the features from another, barely affects them, and certainly not to that extent. Hope you'll be able to get things sorted. Have fun :)
    4. Anergor
      Anergor
      • member
      • 0 kudos
      And while you are still here, can you help with unholy mantle and enhanced mantle interaction? It seems not to work properly to me (just removed concentration). 
    5. Siaell
      Siaell
      • premium
      • 230 kudos
      Please visit the discord if you want help troubleshooting.
  12. Zendrax
    Zendrax
    • supporter
    • 0 kudos
    I used the enthrall spell on Astarion, then used the Grim Allegiance. There does not seem to be a way to undo that.? Because now Astarion is undead for healing purposes.
    1. Siaell
      Siaell
      • premium
      • 230 kudos
      Enthrall by itself is removable by death. I am not the author of Grim Allegiance, so unsure about that being definitive.
      Liege is definitive (it's not the same as Thrall) though. 
      And yes, that means the target will be permanently treated as undead in all appropriate regards. 
    2. Zendrax
      Zendrax
      • supporter
      • 0 kudos
      My play through is blackguard / Dread lord Warlock. Astarion the follower does not even heal from rest now. well Darwin will have its way with him and he will die eventually if the npc cant heal. then we see what happens when I res him.
    3. Siaell
      Siaell
      • premium
      • 230 kudos
      With a Thrall, the limitation is in regard to targetting only, so things like potions and resting should still work. 
      With a Liege it's different, not only can't you target the target with regular healing spells, but regular healing won't work, and you need undead-specific healing, which is quite rare to non-existent in the base game. 
      It's a process you should consider thoroughly, and find the ways to pull it off and make it work, which likely requires a handful of mods, Dread Overlord and SailorCat's mods notably. 
      I recommend you come over the Discord and ask around active users for advice on this if you want. If you actually have an issue, it's also a better place to troubleshoot with me.
    4. jasonnoguchi
      jasonnoguchi
      • supporter
      • 8 kudos
      Just make sure you have a blackguard in your group to serve these undead lords haha very simple. 
  13. jasonnoguchi
    jasonnoguchi
    • supporter
    • 8 kudos
    I realized one way we can effectively create the fact that undeads need no sleep or rest nor food unlike normal human...

    The game does not support consuming no food for long rest so thats impossible to do but what we can do is to make all powers and spells have no cooldown or resource requirement. Yes, its OP as hell, thats why undeads are so scary. By having no cool down or resource requirement, it literally means as an undead, you need no rest to recover your power. 

    But yeah, its VERY OP. I know.