I'm going to track this mod and hope that the author comes back and update this mod. It's really good but this comment sections seems like a bunch of potential bugs and they haven't been here since June 2024. If they do come back I hope they make it so that booming blade, green flameblade, and lighting lure are added to the list of fighter cantrips as they are amazing for EK.
Thanks for the great mod, but I have a few questions 1. Does it work with green flame blade and booming blade?
2. What's your opinion on allowing the EK cast fighter cantrips with bonus action from lvl 3? It seems like the ideal signature trait for the EK, and it would suck to have to wait until lvl 8 to get it
3. I'm not too big of a fan of the half-caster thing, but giving the EK the ability to get a lvl 1 spell slot back after a kill is awesome. If you're ok with the bonus action cantrip at lvl 3, can we have the arcane absorption (and the other effects for that matter) a few levels earlier?
Again, awesome mod, and I really love the focus you put in combining the extra attacks of the fighter with the use of cantrips and lower-level spells, while maximizing their effects. It really brings the class to life as a gish.
Does this mod work with your mod? It changes the spellcaster to full or half caster while changing the attribute modifier to INT, WIS, or CON. I wondering if it will affect the spells.
68 comments
1. Does it work with green flame blade and booming blade?
2. What's your opinion on allowing the EK cast fighter cantrips with bonus action from lvl 3? It seems like the ideal signature trait for the EK, and it would suck to have to wait until lvl 8 to get it
3. I'm not too big of a fan of the half-caster thing, but giving the EK the ability to get a lvl 1 spell slot back after a kill is awesome. If you're ok with the bonus action cantrip at lvl 3, can we have the arcane absorption (and the other effects for that matter) a few levels earlier?
Again, awesome mod, and I really love the focus you put in combining the extra attacks of the fighter with the use of cantrips and lower-level spells, while maximizing their effects. It really brings the class to life as a gish.
Does this mod work with your mod? It changes the spellcaster to full or half caster while changing the attribute modifier to INT, WIS, or CON. I wondering if it will affect the spells.