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MagusTheMagician

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87 comments

  1. ululani
    ululani
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    Disappointing - there is no item added to any character's inventory; there is no spell added to any spellbook; so far as I can tell, installing this mod did nothing.
    And, yes, I have script extender installed and running.

    NVM - After quitting the game, and playing the next irl day, the skill is on my bar.
  2. Forcyer
    Forcyer
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    Hello, is there a way to change that "Swap" and "Translocation" spells so that they'd use up spell slots, and require spell save from a hostile creature?
    1. MagusTheMagician
      MagusTheMagician
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      Yes, you'll have to implement yourself though.
    2. Forcyer
      Forcyer
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      I figured out how to add spell slot costs, but unfortunately I have no idea how to add a spell save for the hostile creatures
    3. MagusTheMagician
      MagusTheMagician
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      You can do that like this:

      1) The spell now has
      data "SpellProperties" "...properties..."

      2) You'll delete the 1) line and add this
      data "SpellRoll" "...your save..."
      data "SpellSuccess" "...properties..."
      data "SpellFail" "...probably not used for teleportation in this case..."

      3) Example
      data "SpellRoll" "RollDieAgainstDC(DiceType.d100,20)"
      data "SpellSuccess" "...properties..."
  3. Superstes
    Superstes
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    Does not seem to work with patch 7. Version 2.3 of this worked for me before, but now the darn book isn't in the tutorial chest.
    1. MagusTheMagician
      MagusTheMagician
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      It's added by a script to your spellbook/UI. It's not in any chest. Needs Script Extender.
  4. Skyrimodder888
    Skyrimodder888
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    So does Translocate allow you to warp other people to different places? Kinda like casting misty step on another creature?
    1. MagusTheMagician
      MagusTheMagician
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      Yes. Up to the max hardcoded range of target spells at 30m.
  5. cshop0720
    cshop0720
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    Its not in the tut chest..
  6. SenMarie1989
    SenMarie1989
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    Excuse me, will you be updating this mod? f*#@ing mod manager in the game swears at this mod and won't let start a new game (
  7. csjo00
    csjo00
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    Is there a way to undo the effects of "Metamagic (Memory)"?
    1. MagusTheMagician
      MagusTheMagician
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      Use the new item in your char's inventory. Metamagic (Memory) enables/disables the mod for selected characters.
    2. csjo00
      csjo00
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      Thanks for the reply!

      Seems like I've lost the particular item. :(

      I'll keep trying stuff. Thanks again!
    3. MagusTheMagician
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      Well if you don't have the item in the inventory, then the spells would be shown again for that character - that's how it was scripted. The item itself is not removable from inventory. Anyway, your other party members will still have the spells.

      The item should be named Memory (Warp), a legendary scroll if I remember correctly.
  8. mads04
    mads04
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    Would it be possible to get Ethereal spell as a standalone download?
    1. MagusTheMagician
      MagusTheMagician
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      You can switch to the Spellbook version of the mod with Metamagic (Warp) and then remove spells you don't want from your action bar.
  9. NukaCola069
    NukaCola069
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    It seems this mod was causing crash on save load (since december-ish 2023 lol) without it i can load saves that previously used to crash (although still having an issue with my most recent saves where the save loads into the main menu)
  10. whoa2307
    whoa2307
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    when using warp party spell, it happen ungroup sometimes. can fix it?