I'm sorry for the time that has passed since the release of Patch 7, I finally updated the generator to make it compatible with it, I hope there are no problems. Have fun!
For some reason, every time i want to use the tool i have to extract it from the zip folder and use for the 1st time, if i ever want to reuse one that is already extracted i get an error telling me that the characters folder is access denied. Does anyone have an idea of what may be causing this?
I see this mod as a requirement for a good time in the game nowadays. sadly it has become degraded with patch 8. It still somewhat works with some bandaids but the separation of randomized equipment loot from the generator was saddening as the author wanted it all to be in mod.io and made some personal version of it. I had to get the mod.io version and modify all the stats and drop rates to get the random journey back. The generator itself has become very....finicky? It stops on the drop of a hat will error out like 15 times then run perfectly 1 or 3 times. Can't determine cause as the pak logger doesn't write anything just scanning mods. Not sure if there's some sensitivity setting and it was set to full liberal or what.
Truly a loss for a great time in the game if it fully dies im not good enough with flutter or dart to take it over though.
after using the Tool successfully by clicking generate REL, what do i do after that? do i copy a file or click deploy mods in vortex? im so lost any help would be applicated
Once you have generated the REL, you're basically done. What the generator does it modify the existing REL file (whether it's the Full or Light version). I wish the instructions were clearer cause I was looking for the .pak file before reading some older comments stating that once you've generated the files, there's no need for further steps.
I had the same issue, I think the generator is a bit sensitive to folder names using special characters (ie: _ ). So I'd suggest you rename the folder from BG3 REL Generator-Tool (Long as numbers) to just BG3 Generator Tool. I hope this helps.
Edit: I ran into this issue again and was confused as to why it happens. Then I read the end of the error message: "The System Cannot Find Path Specified" if you stumble upon this try to open the folder path that it says it has issues with.
As for me, I found out that the folder it was looking for wasn't created at all. It basically got to "\generated\" then stopped. I fixed it by creating the missing folder and txt file manually. For the .txt, I just created an empty .txt file but with the name it says it's suppose to create. (ie: TreasureTable.txt)
And it solved my issue instantly. I am guessing that there's a folder/file name limit that it couldn't bypass and it got stuck. Mind you this is for the "find path" error. For "access denied" you may want to check if the folders it wrote is set to read-only, if it is, uncheck it. I hope this helps.
To get the mod to start working with AMP go into this folder:
BG3 REL Generator Tool\rel_source
Open the rel_mod_list.json there and where it says REL Full (Vanilla), rename the uuid above it to c6c0d2bd-6198-de9e-30ad-e8cda1793025. This will get you past the error at the start.
Hello, I found that sometimes some items will be turned into helmet and putting this mod at the bottom will solve this problem. Though Im not the one finding this solution, I think I should comment and please add this to the decription. Im sure this will help many people.
Per the original author of REL, on AMP(which is the new version of their items+REL), "The issue with that build is that the author of Generator Tool left modding a long time ago and did not provide the source code, so the software does not update the uuids of mods, such as AMP. To fix this, you need to find the .json file in the folder with Generator, and replace there the uuid from REL Full - to c6c0d2bd-6198-de9e-30ad-e8cda1793025 So Generator will see AMP as the original REL, and add any items there, and technically it should work like a normal REL, but with +727 AMP stuff. So you can try it, if it's specifically important to you to integrate some other mods into the pool. But I stopped being engaged in this branch for a while, I just want to say that AMP is more elaborate now, and in general importing a bunch of mods with different approach to balance is not the best idea. " Paramonov (the original author) was able to get the generator to work, but the user they were responding to wasn't. Take this information as you will.
TLDR: REL is now rolled into another version that may or may not be compatible with this tool. If the original author updates this or a new author takes over, they would have to refer to that.
For those getting the Path Not Found error, review the full path of the file, as one of the folders is likely mislabeled and needs to be manually corrected.
just to add onto this, the new AMP mod has a long ass name, which probably is the reason for the error, you need to download modding tool, unpack the mod, go into "Mods" folder, then go into the only folder there, then open "meta" with some editor, and rename the "REL_Full_Ancient_c6c0d2bd-6198-de9e-30ad-e8cda1793025" into something short like "REL_Full_Ancient", then go back to outside the "Mods" folder, go into "Public", then rename the folder there into "REL_Full_Ancient" same as the one you named earlier, then repackage the mod and use this version instead
Does this work with Ancient Mega Pack + REL? Just keeps giving the the error "Exception: No REL source mod installed, are you sure is installed and active in load order?"
576 comments
I'm sorry for the time that has passed since the release of Patch 7, I finally updated the generator to make it compatible with it, I hope there are no problems.
Have fun!
Truly a loss for a great time in the game if it fully dies im not good enough with flutter or dart to take it over though.
im so lost any help would be applicated
https://gyazo.com/6d3ac6eac2f5f9af9c8e825f11466bea
and this is my load order = https://gyazo.com/c3bd8adecb7795544bd09584723dc60c
Edit: I ran into this issue again and was confused as to why it happens. Then I read the end of the error message: "The System Cannot Find Path Specified" if you stumble upon this try to open the folder path that it says it has issues with.
As for me, I found out that the folder it was looking for wasn't created at all. It basically got to "\generated\" then stopped. I fixed it by creating the missing folder and txt file manually. For the .txt, I just created an empty .txt file but with the name it says it's suppose to create. (ie: TreasureTable.txt)
And it solved my issue instantly. I am guessing that there's a folder/file name limit that it couldn't bypass and it got stuck. Mind you this is for the "find path" error. For "access denied" you may want to check if the folders it wrote is set to read-only, if it is, uncheck it. I hope this helps.
BG3 REL Generator Tool\rel_source
Open the rel_mod_list.json there and where it says REL Full (Vanilla), rename the uuid above it to c6c0d2bd-6198-de9e-30ad-e8cda1793025.
This will get you past the error at the start.
Paramonov (the original author) was able to get the generator to work, but the user they were responding to wasn't. Take this information as you will.
TLDR: REL is now rolled into another version that may or may not be compatible with this tool. If the original author updates this or a new author takes over, they would have to refer to that.