Baldur's Gate 3

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kharneth

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kharneth

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  1. kharneth
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    Update 1.1

    -New cold theme flintlock with new model and textures.


    Update 1.2

    -Two handed version. You can create them using the Elven Smithing Tool 

    There's no good position to sheat them in game, so I just hide them when sheated.
  2. MegaAlexNic
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    Next is to add some skaven guarding the weapons and runes to inscribe in the weapons :D
    1. kharneth
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      XD some rats will be really cool, I little out of my league probably.

      I already have runes, you can find them in the bag of many things here, though actually get them will need luck with RNG (I think there's like three on a pool of hundreds of items)
  3. Ratara
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    Good day, I have a pair of requests. 

    Request one, please make a Very Rare and Legendary version of the Frostdrake weapons. 
    Request two, add the Blunderbuss's to the tutorial chest please. 

    Thank you for your time and consideration.
    1. kharneth
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      Sorry, no new versions planned for the moment. I have nothing interested in mind for it and I won't add new versions just to give weapon enchant.

      You can already build the blunderbuss from the weapons in the tutorial chest, no need to add more clutter
    2. Ratara
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      Understood, thank you for your reply. 
  4. Wulfhram
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    Has anyone managed to get this working with Better Dual Wielding (https://www.nexusmods.com/baldursgate3/mods/1028)? The flintlocks seem to be categorized as something different than a projectile mainhand attack, but I don't have the savviness to make a patch like the Artificer one for their flintlocks.
    1. kharneth
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      The flintlocks don't use base game projectile mainhand attack, they override it with their own custom attack. That attack don't allow dual wielding so that's problaby needs to be reverted for it to work (just speculating, I don't use better dual wielding so no idea how it's works).
    2. Wulfhram
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      Ah, I see. Thank you for the response! 
  5. darshaybowman123
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    can you make the two handed  weapons put on ur back when sheath?
    1. kharneth
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      Read just the last sentence in the post above you XD
    2. darshaybowman123
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      oh my fault lmfao thanks anyways
  6. Ratara
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    Nice mod, but I was wondering if you could be persuaded to make a 2-handed Blunderbuss or Musket to complement it. 

    My inner Giff (Spelljammer race) would greatly appreciate it. 
    1. kharneth
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      My intention is make two handed versions by resize this very same models (I like them, so why change?)

      I'll need to deal with the crossbows armature and animations to see if it's possible (probably it's but didn't try yet) 
    2. Ratara
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      Cool, thank you. 
  7. Utakun
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    If u want them to go on the hip u can download this mod too: https://www.nexusmods.com/baldursgate3/mods/2222?tab=files
    1. kharneth
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      They can go on hip already by themself if you read the description, although the above mod is faster if you want everything on hip, handcrossows and drakefire. Note that you still have the same problem with the sheating/unsheating animations, as this is a game issue not relate to any mod.
    2. Utakun
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      Oh got it, I know ^^
      I just wanted to give a tip, I thought it was an easier way '^-^
  8. oldtimegamer999
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    Great Mod... As far as Ammo, perhaps if you just make it able to use the existing arrows as ammo.
    Maybe with different UUID, and Icon.

    Also, can you increase the distance a bit? 
    I know 15m is hand crossbow normal, and the custom hand crossbows with 50m, seem a bit much.
    Perhaps you could figure out a "Happy Medium".
  9. Stewie0071
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    any chance to have it like gun with ammo? for gunslinger class use? instead of handcrossbow?
    1. kharneth
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      Not really sure what you are even asking, but if it's an edit for a mod class; No, I won't make any (I didn't even try all base game class yet , so I dont use class mods XD)

      As always, anyone is wellcome to patch it if they want.
    2. Stewie0071
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      there are 1 modded class called gunslinger witch use guns for his abilities etc. 
      UR firearm,  there are so cool, can't use in these class as a gun couse don't have ammo mechanichs like other firearms weapon. JUst that :) but dw play ur run w/o mod u will undertand what i mean later xD
    3. TwistedScarecrow
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      You can actually use the transmog stone to glamour the firearms from the gunslinger class to look like this one. I've tested it.
    4. Stewie0071
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      yeah u're right but i like the skills of these flintlock, specially the heat combo (:
  10. EroSlaver
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    A two handed legendary gun would be cool, perhaps explosive ammo and a cooldown system would fit, so people wont find it too op.
  11. SantaStolle
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    Looks awesome! Any idea if it'll work with the Artificer mod?
    1. kharneth
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      Thanks!

      Well, works technically speaking will work as well as any other handcrossbow would work with artificer mod.

      But specifically count them as artificier weapons and everything will need a patch. I don't use it, but I have no problem if anyone wants to make one.
    2. SantaStolle
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      Thank you for the response! I might give it a try, but I probably won't get anywhere if I'm honest. I'll give you a shout if I can make it work. :)
    3. ZazyMomba
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      what  are you trying to do anyway? artificer is already proficient with it and his e-cannon is more of a conduit  for magic rather than  a gun
    4. TwistedScarecrow
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      You can actually use the transmog stone to make artificer flintlock's look like this one.