Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

Lumaterian

Uploaded by

Lumaterian

Virus scan

Safe to use

Tags for this mod

4 comments

  1. Lumaterian
    Lumaterian
    • premium
    • 41 kudos
    Locked
    Sticky
    If anyone has any questions or suggestions please don't hesitate to add them :)

    Mod index available here
  2. BigBozat
    BigBozat
    • member
    • 13 kudos
    I know, you made yours for balance... 

    ... but, inasmuch as it's the same eye as Wyll's scrying stone eye (which
    Spoiler:  
    Show
    Mizora uses to keep tabs on him
    ), keeping the original Devil's Sight works better [for me] for rp purposes [I balance the op by scaling & buffing & adding enemies].  I am sad that Xal/CryptoNeo's orig mod has not been updated *sigh*

    Even better maybe?:  the passive progresses by level (Darkvision, then Devil's Sight, then ???)
    1. Lumaterian
      Lumaterian
      • premium
      • 41 kudos
      To be fair, the other mod does still work, you just might lose it if the character dies
    2. BigBozat
      BigBozat
      • member
      • 13 kudos
      Thanks!