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Yoesph

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Yoesph

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41 comments

  1. BigJamaal
    BigJamaal
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    Man this really needs visuals... I am not trying to trounce your work it's just hard to justify starting a brand new playthrough for a class that has no visual effects and somewhat underpowered abilities... The literal point of the Blacklight virus is to make you an overpowered killing machine lmao. Super awesome idea regardless!
    1. Midara0
      Midara0
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      +1 completely agreed, i was disappointed...
    2. Yoesph
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      Yeah, I feel that. I'm not a very talented visual artist and mostly made this as I was burnt out from how complex some of the work on my vampire class mod was. I had a hankering to play the Blacklight virus for a playthrough, so I whipped this up from a homebrew class I found online in a couple of days. The permissions should be open, so if anyone wants to edit or improve anything here, go for it. 
    3. personally im doing a playthrough of this along with an adaptation mod https://www.nexusmods.com/baldursgate3/mods/13539 , makes it more blacklighty 
    4. Yoesph
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      Adaption mod was actually originally made for another prototype mod I'm working on. But realized it was basically mahoraga and separated just that feature into its own mod. Currently designing a custom skill tree for the mod using custom UI to sidestep the in game leveling so I have more freedom. May also put enemies in the world that you have to consume to gain your evolutions like the game.
  2. AKraftmann
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    god the ascetic is awesome and there is literally nothing like it in baldurs gate right now, we need visuals, the popularity would skyrocket and might inspire spin offs and subclasses from fans
    1. Yoesph
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      Yeah if I was a talented visual fx artist I would do it in a heartbeat.
  3. NekroGaming
    NekroGaming
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    Somebody please give this mod visuals, it's such a cool idea.. Side note: I cant get the sword mutation to work, I'm not sure if you're meant to get it at later levels but at the start of the game it is just grayed out
    1. Yoesph
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      It's at later levels. Wil be grey until you unlock it
  4. Akooh
    Akooh
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    dude this mod is sick! thanks for this :D
  5. KryptoHack
    KryptoHack
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    Awesome mod! Something I noticed when I was looking at the rules for the class, mutate shield appears to only use a reaction not a reaction and bonus action like the mod does. I also noticed there is 1 damage subtracted from your mutation abilities such as claws, hammerfist etc. I fixed these and now it seems to work as intended. I just thought I'd let you know, in case you wanted to update it with those changes.
  6. PluMelody
    PluMelody
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    Is Mutate Blade supposed to automatically un-mutate after one attack?  I mutate to the blade, attack once, and then it's just back to unarmed fists for seemingly no reason :/
    1. Yoesph
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      Yeah, the class I based it on only let you use it once per.
  7. epope99
    epope99
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    any chance to see ingame pictures or video showing this class? iffy on dling it without seeing it
  8. Trufas
    Trufas
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    Hey there, seems like you forgot to add "Mod Fixer" to the list of required mods, first time installing any mods and I was wondering why the character creation area had a lot of naked mannequins.

    Also any chance improve the mod and add the weapon models and that sort of thing? I think it's quite neat that there's at least one Prototype mod for this game, certainly wasn't expecting it.
  9. TheCrudNation
    TheCrudNation
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    Idk if Im doing something wrong but, there are no model changes when I mutate my arms into weapons like claws etc and I can't seem to target the imps in the tutorial area (first fight) with any attacks?
  10. Weightedbee
    Weightedbee
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    Bro this mod is so sick!!!