I completely agree! The only change I disagreed with was allowing Melody to be cast every combat rather than once every short rest. But that was a minor gripe and easily changeable with BG3 Modder's Multitool. Overall, the buffs in combat are extremely fun and useful while not necessarily breaking the flow of every act as the Music Boxes serve as an efficient gate for the sword's improved power.
In a game where you can long rest between most encounters and certainly short rest between each, it’s not a big issue - but I see your point. Might look into that tool if I feel like doing my personal modding in the future, thanks.
Would absolutely love to see this or some sort of re imagining of this for Patch 7! No rush, however - but know that this mod made the game a lot more fun for my Eilistraeen paladin(s) and I would love to see it again.
I really love this mod,thanks for your great work! But can we have more weapon types, like spear, Halberd,or battle axe? Just a suggestion. Personally, I'm a big fan of polearms and heavy weapons
Love this mod! Would there be any chance of making a file whose extra damage is necrotic instead of radiant? Would be great for Evil/Underdark/Dark Urge characters :)
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But can we have more weapon types, like spear, Halberd,or battle axe?
Just a suggestion. Personally, I'm a big fan of polearms and heavy weapons
WeaponDamage(1d4,Radiant)
And replace with:
WeaponDamage(1d4,Necrotic)
And repack it back.
It takes a bit of time to figure out how to work with BG3ModderTool, but you'll be able to change anything.