Came up with bug when model's bald head stays still and model doesn't change to any of represented models in this mod. Can anyone help? Mb i'm doing smth wrong.
HW_WitcherHeads v1.0.0.0 Game Version v4.50.22.896 ImprovedUI 3.21.00
I have disabled all other mods and just get the required mods. Just HW_WitcherHeads, Hairstyles from the Continent, ImprovedUI, MOd Fixer and BG3 script extender.
Script Extender output. BG3Ext v15 built on Mar 29 2024 20:21:35 Game version v4.50.22.896 OK ScriptExtender::Initialize: Starting Library startup took 1610 ms We're already past App load, triggering CoreLibInit LibraryManager::PostStartupFindLibraries() took 162 ms Initializing client with target context Load Modded achievements enabled. bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset. Initializing client with target context Game bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset. ecl::ScriptExtender::OnGameStateChanged(): Loaded module Registered custom server network protocol Registered custom client network protocol Appending extender signature to ClientConnect Sending ExtenderHello to client Got extender support notification from host (version 1) Got extender support notification from user 65536 (version 1) esv::ScriptExtender::OnGameStateChanged(): Unloading session ecl::ScriptExtender::OnGameStateChanged(): Unloading session ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session Initializing client with target context Game bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset. esv::ScriptExtender::OnGameStateChanged(): Loaded module Initializing server with target context Game CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset. esv::ScriptExtender::OnGameStateChanged(): Loading game session Osiris Error: 2 error(s), 0 warning(s) in compilation. ScriptExtender::OnAfterOsirisLoad: 146182 nodes ExtensionStateServer::StoryLoaded() CustomFunctionInjector mapping phase: 1289 -> 1289 functions OsirisExtender::OnInitGame() OnRegisterDIVFunctions END
The 2 Osiris errors only occur when HW_Witcherheads and Hairstyles are enabled.
Hey, I like this mod. So much so that LillyBird and I included it in Listonomicon.
"Listo" is a Wabbajack-powered mod list, that works almost identically to Nexus Collections but uses a community alternative to Vortex to help users download mods from Nexus, put them in the correct order, and prepare their game to play. No mods are repacked, stolen, or distributed directly - users are still directed here, just like with Collections, to download from your Nexus page and ensure you are given the proper download credit.
Due to confusion over what Wabbajack is and what it does, users at the Down By The River community encouraged me to give a courtesy "heads up" to the authors whose work is included in Listonomicon. And to assure them that per Listonomicon's install instructions, users are explicitly told to direct their bug reports issues to us first as mod authors (like you) don't want to deal with being inundated with help requests or bug reports from users with 300+ active mods.
You can read a little more about our project on Github, though the preferred way to access Listonomicon is via the Wabbajack gallery. A list of all included mods are here. A synopsis of the philosophy of Listo and what we are trying to accomplish (and avoid) can be found in our Whitepaper on the first two pages, and is elaborated starting page 17 "List Philosophy."
If you have any concern about your mod being included in Listonomicon (which is still downloaded from this page, and credits you as the author), please send me a message via Nexus's PM mail. I'm not sure how to get notifications if someone has replied to a comment.
Oh! It makes me so happy to know you want to give it a try! I saw her in the pack you linked (thank you, by the way ^^) but I don't find her so alike, and I thought your attempt would be amazing considering how impressive these ones already are!
70 comments
https://www.nexusmods.com/baldursgate3/mods/5579
Game Version v4.50.22.896
ImprovedUI 3.21.00
I have disabled all other mods and just get the required mods. Just HW_WitcherHeads, Hairstyles from the Continent, ImprovedUI, MOd Fixer and BG3 script extender.
Script Extender output.
BG3Ext v15 built on Mar 29 2024 20:21:35
Game version v4.50.22.896 OK
ScriptExtender::Initialize: Starting
Library startup took 1610 ms
We're already past App load, triggering CoreLibInit
LibraryManager::PostStartupFindLibraries() took 162 ms
Initializing client with target context Load
Modded achievements enabled.
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
Initializing client with target context Game
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
ecl::ScriptExtender::OnGameStateChanged(): Loaded module
Registered custom server network protocol
Registered custom client network protocol
Appending extender signature to ClientConnect
Sending ExtenderHello to client
Got extender support notification from host (version 1)
Got extender support notification from user 65536 (version 1)
esv::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnGameStateChanged(): Unloading session
ecl::ScriptExtender::OnClientGameStateChanged(): Loading game session
Initializing client with target context Game
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loaded module
Initializing server with target context Game
CustomFunctionManager::ClearDynamicEntries(): Clearing dynamic functions
bg3se::ExtensionStateBase::LuaResetInternal(): LUA VM reset.
esv::ScriptExtender::OnGameStateChanged(): Loading game session
Osiris Error: 2 error(s), 0 warning(s) in compilation.
ScriptExtender::OnAfterOsirisLoad: 146182 nodes
ExtensionStateServer::StoryLoaded()
CustomFunctionInjector mapping phase: 1289 -> 1289 functions
OsirisExtender::OnInitGame()
OnRegisterDIVFunctions END
The 2 Osiris errors only occur when HW_Witcherheads and Hairstyles are enabled.
i meant are you using the main version of the mod or any of the compatibility versions?
"Listo" is a Wabbajack-powered mod list, that works almost identically to Nexus Collections but uses a community alternative to Vortex to help users download mods from Nexus, put them in the correct order, and prepare their game to play. No mods are repacked, stolen, or distributed directly - users are still directed here, just like with Collections, to download from your Nexus page and ensure you are given the proper download credit.
Due to confusion over what Wabbajack is and what it does, users at the Down By The River community encouraged me to give a courtesy "heads up" to the authors whose work is included in Listonomicon. And to assure them that per Listonomicon's install instructions, users are explicitly told to direct their bug reports issues to us first as mod authors (like you) don't want to deal with being inundated with help requests or bug reports from users with 300+ active mods.
You can read a little more about our project on Github, though the preferred way to access Listonomicon is via the Wabbajack gallery. A list of all included mods are here. A synopsis of the philosophy of Listo and what we are trying to accomplish (and avoid) can be found in our Whitepaper on the first two pages, and is elaborated starting page 17 "List Philosophy."
If you have any concern about your mod being included in Listonomicon (which is still downloaded from this page, and credits you as the author), please send me a message via Nexus's PM mail. I'm not sure how to get notifications if someone has replied to a comment.