Baldur's Gate 3
0 of 0

File information

Last updated

Original upload

Created by

Everunning

Uploaded by

Everunning

Virus scan

Safe to use

Tags for this mod

About this mod

Each file pulls the items from the related mod out of the Vendor tables, while keeping it in any other locations designated by the mod author (Tutorial chest, world, etc.).

Immense thanks to the various mod authors credited below, or we wouldn't have these items!

Requirements
Permissions and credits
Changelogs
Summary:
Basically I'm a hoarder, but I like staying organized and some level of fair play. So I love adding all these wonderful custom items that mod authors create, but I hate dealing with them repeatedly showing up in the vendor loot tables and never going away after purchasing. I'd like to work on making the items unique and single purchase eventually, depending on the value chosen by the mod author of the item. Happy to take any constructive feedback and suggestions.

THIS DOES NOT AFFECT THE VENDOR'S LOOT EXCEPT FOR THE MODDED ITEMS

List of Mod Sources:





How I believe this works:
  • The patch consists of 2 files, meta.lsx and TreasureTable.txt
  • To my understanding the TreasureTable.txt file must share a subfolder name and structure with the original mod
  • Original: Tara\Public\Tara\Stats\Generated\TreasureTable.txt
  • Patched: PatchForTara\Public\Tara\Stats\Generated\TreasureTable.txt
  • When loaded after the original mod, the TreasureTable.txt is overridden by the Patch

To my knowledge, you can incorporate multiple subfolders into the \Public\ folder (e.g., Tara) with differing Treasure Tables that will still override each individual mod. Hopefully, this doesn't throw an error if you don't have one of the item mods installed, going to test that soon.
If I'm wrong please let me know so I can make this smoother.

Credits: