I did want to report a bug: looks like it's messing with some body 1 NPCs?
https://ibb.co/n6JP7Ff https://ibb.co/Vx29YJb
Lia doesn't normally wear the frilly shirt outfit, and it appears to also be clipping through her chest and a couple other areas on her body.
I figured MBT1 would probably affect some NPCs, but everybody else has looked normal so far. (Astarion also looks totally normal in his frilly shirt camp outfit.) Is this unavoidable with this specific clothing set?
I posted about this several comments down - The Resource ID/RootTemplate Object FixedString for this mod's Outfit A overrides the vanilla outfit that's worn by Lia. Generating a new UUID for it fixed the issue. I can walk you through doing this as a loose file override if you like
So once you've unpacked the mod, there's two lines you need to change. The first is in Public > Male_Body_1_Clothes > Content > [PAK]_Male_Body_1_Clothes > Male_Body_1_Clothes_Root.lsf.lsx. Searxch for "f4cd5679-9a06-30ae-c8b5-97dcccf7896f" and replace it with "d8622cdd-0d24-4f8c-8478-2b9913a06562" (I generated this string using the Modder's Multitool, if you prefer to generate your own replacement, go ahead). The second file is in Public > Male_Body_1_Clothes > RootTemplates > Male_Body_1_Clothes_Root.lsf.lsx, search for "f4cd5679-9a06-30ae-c8b5-97dcccf7896f" again and replace it with the same new string. Next, you need to use norbyte's Export Tool to convert these two files back to .lsf, and then place them in your install location using the same folder structure, starting with your Public folder. If this is unclear at all feel free to message me on discord, I'm tealrabbit there
I am in love with this mod for helping me make my trans tavs and durges alive! I am a bit new with resculpt mods so I'm sorry if I'm a bit ignorant, I'm using the UTCA version and for some reason, while the body type had no problems, some clothes made for this body type have square textures all over the fabric. I asked some other players about this but they never had my problem. This happens to random clothes in the mod so not all of them. The everhill (I can't remember the name sorry) outfit bundle in your clothing mod also has the same problem as well and has Not Found as the title for the bundle.
I'm also not sure why trip's shader is registered as overrider, is this normal?
Trip's Shaders is supposed to be an override, yes. As for the square textures, that's usually caused by messed up LODs in the outfit's mesh files. It looks like you're wearing something from slutty closet in the screenshot, so I would let that mod author know
Please tell me why underwear and silver armor may not be displayed? All other clothes are visible, but as soon as I try to put on underwear or silver armor and the character is naked :(
First of all: I absolutely love your MB1 mod and I'm very grateful for your effort in creating it!
I'm currently converting a few outfits from the game for your body type and wanted to ask if you were okay with me releasing them for others to use once they're done. They're not perfect since bg3 physics are killing me but I'd still like to share them if you agree.
Also, I am very curious about how you added the outfits to a new container and wanted to study your files to learn how you did it so people dont get flooded with twenty new outfits in the tutorial chest or den. Would you be alright with that?
I've actually been working on exactly this as well! Got a lot of the vanilla camp clothes done. Would you be open to discussing working together? Don't want to step on toes if I can avoid it. I'm tealrabbit on discord if you wanna contact me there!
Oh cool, I'd love to! I'm a real newcomer to modding though so bear with me and my probably dumb questions And funnily enough, I've been working on armor not camp clothes so that fits great. I cant find you on discord for some reason, but I'm dia (dia31221) on there
Id love it! And as you can see all my armor and body mods have open permission so you can do whatever you want guys! Feel free to edit my mods and publish them :D
The Resource ID/RootTemplate Object FixedString for this mod's Outfit A overrides a vanilla outfit that's worn by Lia, Rolan's sister in the grove. This causes some funky visual effects. Generating a new UUID for it fixed the issue.
What version of blender were the body files made in? When I load them in 3.6 I get the error message "File written by newer Blender binary (306.13), expect loss of data!" Rudimentary testing seems to suggest I can ignore this error but I figured I'd ask, thanks!
love love love this mod. i'm obsessed with my tav now!! you did such an excellent job on this, thank you so much. my only concern is that some of the undies are invisible :( aside from that, this mod is a dream
You're my modding hero, I need you to know! This body mod, head and clothes pack has completely reinvigorated my BG3 playthrough!
Can I ask 2 very silly questions:
1 - I'm getting a strange issue where if the camera is pulled all the way back (or too far away from Tav), the legs of the Myrkul outfit disappear no matter which variant I wear. They are fine (and gorgeous) in all other situations, just when the camera is too far away. I think this is the only outfit that does this? Just wondering if anyone else has this problem or if I've got a mod that's causing conflict.
2 - There's a fairly distracting bright blue VFX that's constantly on my characters (I think it's from the bonus hit points status). I've tried the 'no more VFX and SFX' mod but this visual persists. Is there a chance we can get a version that doesn't imbue any status effects?
These are tiny little things that I just thought I'd ask about, because otherwise this mod is perfect, and my favourite haha. Thank you so much for it.
Thank you! and about your quest: 1. The outfits are not perfect I can easily make a small mistakes like disappearing pants when zoom out. I made outfits very quickly so people could have some clothes at least, I wish someone couldve done a better job than me but theres only me unfortunately. 2. Thats a nice dilemma, when I put nothing people complain "wheres buffs and bonuses??", when I put something people complain "can you change this buff/ac?" so its really hard for me to find middle ground but as a solution you can use No Temporary HP Effects it will remove this vfx :)
Thank you so much! It's so not a problem about the disappearing pants, I want to be zoomed in anyway so I can see better :) hehe. I just wanted to check I hadn't done something wrong. And thank you for the advice on the HP effects! Works perfectly! I can't wait to see what you do next.
68 comments
I did want to report a bug: looks like it's messing with some body 1 NPCs?
https://ibb.co/n6JP7Ff
https://ibb.co/Vx29YJb
Lia doesn't normally wear the frilly shirt outfit, and it appears to also be clipping through her chest and a couple other areas on her body.
I figured MBT1 would probably affect some NPCs, but everybody else has looked normal so far. (Astarion also looks totally normal in his frilly shirt camp outfit.) Is this unavoidable with this specific clothing set?
Edit: Worked like a charm :)
I'm also not sure why trip's shader is registered as overrider, is this normal?
Ah, sorry I was confusing the two mods. It seems like I have the same problem with this mod as well with the Everdawn set
I'm currently converting a few outfits from the game for your body type and wanted to ask if you were okay with me releasing them for others to use once they're done. They're not perfect since bg3 physics are killing me but I'd still like to share them if you agree.
Also, I am very curious about how you added the outfits to a new container and wanted to study your files to learn how you did it so people dont get flooded with twenty new outfits in the tutorial chest or den. Would you be alright with that?
-dia
And funnily enough, I've been working on armor not camp clothes so that fits great.
I cant find you on discord for some reason, but I'm dia (dia31221) on there
Can I ask 2 very silly questions:
1 - I'm getting a strange issue where if the camera is pulled all the way back (or too far away from Tav), the legs of the Myrkul outfit disappear no matter which variant I wear. They are fine (and gorgeous) in all other situations, just when the camera is too far away. I think this is the only outfit that does this? Just wondering if anyone else has this problem or if I've got a mod that's causing conflict.
2 - There's a fairly distracting bright blue VFX that's constantly on my characters (I think it's from the bonus hit points status). I've tried the 'no more VFX and SFX' mod but this visual persists. Is there a chance we can get a version that doesn't imbue any status effects?
These are tiny little things that I just thought I'd ask about, because otherwise this mod is perfect, and my favourite haha. Thank you so much for it.
1. The outfits are not perfect I can easily make a small mistakes like disappearing pants when zoom out. I made outfits very quickly so people could have some clothes at least, I wish someone couldve done a better job than me but theres only me unfortunately.
2. Thats a nice dilemma, when I put nothing people complain "wheres buffs and bonuses??", when I put something people complain "can you change this buff/ac?" so its really hard for me to find middle ground but as a solution you can use No Temporary HP Effects it will remove this vfx :)
It's so not a problem about the disappearing pants, I want to be zoomed in anyway so I can see better :) hehe. I just wanted to check I hadn't done something wrong.
And thank you for the advice on the HP effects! Works perfectly!
I can't wait to see what you do next.