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Elf Slayer

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GrumpyOlAsian

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60 comments

  1. messrm00ny
    messrm00ny
    • member
    • 0 kudos
    Thank you so much. My sanity was starting to break apart from barely being able to see my Tav's cool outfit
  2. KiderionLykon
    KiderionLykon
    • premium
    • 120 kudos
    If it's not working for you, just do the following:

    Put a NoBless.txt or Whatever.txt file in
    Baldurs Gate 3\Data\Public\SharedDev\Stats\Generated\Data
    Write this inside that file:

    new entry "BLESS"
    type "StatusData"
    data "StatusType" "BOOST"
    data "DisplayName" "h36db802fg5a60g4685gb019g2f52eba4df93;1"
    data "Description" "h4db6b7cbg61bag4ea5gbde2gd4325d5f9877;1"
    data "Icon" "Spell_Enchantment_Bless"
    data "SoundLoop" ""
    data "StackId" "BLESS"
    data "Boosts" "RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)"
    data "StatusGroups" "SG_RemoveOnRespec"
    data "StatusEffect" ""
    data "ManagedStatusEffectType" "Positive"
    data "ManagedStatusEffectGroup" ""


    It's important you
    1. DO NOT use the Status_BOOST.txt file name, call it NoBless.txt  or Whatever.txt
    2. Only overwrite BLESS

    Proof: https://imgur.com/CXKlNer
    1. mystichate
      mystichate
      • supporter
      • 0 kudos
      Brother thank you so much.  Big ups.
    2. JussetinTamarre
      JussetinTamarre
      • supporter
      • 0 kudos
      The path does not exist for me, i don't have any SharedDev folder
    3. banghead66
      banghead66
      • member
      • 0 kudos
      Its simpel, just create the folders.
      For me i had to create the "...\Public\SharedDev\Stats\Generated\Data" path, then put the txt file in it aaaand voilà. It works
    4. Wapone
      Wapone
      • member
      • 0 kudos
      Kudos! 👍
    5. ergie
      ergie
      • member
      • 0 kudos
      Thanks!!! 
    6. nexusmodman55
      nexusmodman55
      • member
      • 0 kudos
      Very helpful thank you! Do you or anyone have the display name and description unique identifier string for any other effects, say like the pixie blessing? I accidentally used the bell in act 3 when going through my inventory and now my characters all have that as a permanent buff as long rest does not cancel it. Want to get rid of its visual effect.
    7. mang0mage
      mang0mage
      • member
      • 0 kudos
      thought it didn't work, long rested and it went away. so i guess if it doens't work, just do a  long rest.
    8. jonasponas5000
      jonasponas5000
      • member
      • 0 kudos
      still works!
    9. ItsOnlyTyrus
      ItsOnlyTyrus
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      • 1 kudos
      Kudos !
  3. Khaalis
    Khaalis
    • member
    • 1 kudos
    Thank you for your great work and the update!
  4. ShoYenKids
    ShoYenKids
    • supporter
    • 3 kudos
    TYTYTYTY

    playing stealth with a perma glowing halo ruined my immersion/RP play sooo much 
  5. Wapone
    Wapone
    • member
    • 0 kudos
    I got the permanent bless in the 3rd act for making a statue of my character, truly one of the best perma buffs in the game, but the VFX is annoying as f*#@, thanks for this.
    1. deleted849934
      deleted849934
      • account closed
      • 8 kudos
      Ya, finally getting beyond tired of the effect decided to google why I had it and discovered it's the statue. Cool to have a perm buff, not cool for effect. Applying the remove effect mod immediately.
  6. sambaaijens
    sambaaijens
    • member
    • 0 kudos
    Works for removing the effect but now I can't interact with NPCs anymore. 
    1. JayFontay
      JayFontay
      • member
      • 0 kudos
      Same here
    2. grynner
      grynner
      • premium
      • 1 kudos
      I've run into this issue a couple of times. Not sure if it's specifically tied to one (or more) mods, but as far as I've been able to figure it out, it's somehow related to the last patch and hotfix (yeah, hit me with the patch, and again a few days later with the hotfix).

        For me, it only affected the active playthrough at the time, but it affected the most recent 12-15 saves (hard, auto, and quick). It did not affect saves in other playthroughs I'm doing, nor if I started a new campaign.

         So, my advice: Try uninstalling this (and or the most recently added mods if you added multiples), and try reloading your recent save. If that doesn't work, or before your remove those mods, try loading a save from a different playthrough and/or start a new game and run until you can chat with Lae'zel after the Imp fight.  If those other work, you just have to reload an earlier save that doesn't negatively affect your character and redo the last few hours or so of play.
  7. zmarian
    zmarian
    • member
    • 0 kudos
    Thank you!!
  8. Stairz
    Stairz
    • premium
    • 11 kudos
    THANK YOU. The permanent Bless VFX is driving me crazy! This mod is godsend. 
  9. seira123
    seira123
    • premium
    • 87 kudos
    THANK YOU
  10. N7Gabry
    N7Gabry
    • supporter
    • 2 kudos
    I have a manual solution for those who are having problems with this mod. It involves modifying the games files directly and you should not activate the mod. 
    Basically use ExtractTool to unpack the Patch1.pak (or the latest patch pak that contains the Status_BOOST.txt file) and navigate to Public\Shared\Stats\Generated\Data\Status_BOOST.txt
    On there, find the 'new entry "BLESS" ' line and edit it as follows:

    new entry "BLESS"
    type "StatusData"
    data "StatusType" "BOOST"
    data "DisplayName" "h36db802fg5a60g4685gb019g2f52eba4df93;1"
    data "Description" "h4db6b7cbg61bag4ea5gbde2gd4325d5f9877;1"
    data "Icon" "Spell_Enchantment_Bless"
    data "SoundLoop" ""
    data "StackId" "BLESS"
    data "Boosts" "RollBonus(Attack,1d4);RollBonus(SavingThrow,1d4);RollBonus(DeathSavingThrow,1d4)"
    data "StatusGroups" "SG_RemoveOnRespec"
    data "StatusEffect" ""
    data "ManagedStatusEffectType" "Positive"
    data "ManagedStatusEffectGroup" ""


    Note that this process must be done every time Larian updates the game, or atleast check if the new PatchX.pak file contains the Status_BOOST file. If it doesn't, you are good, if it does take that one and repeat the process
    1. KiderionLykon
      KiderionLykon
      • premium
      • 120 kudos
      Just put a NoBless.txt file in
      Baldurs Gate 3\Data\Public\SharedDev\Stats\Generated\Data

      and have it contain only the bless entry, so you'll overwrite just that and not everything (which could lead to error with subsequent patches)

      It's important you
      1. DO NOT use the Status_BOOST.txt file name, call it NoBless.txt  or Whatever.txt
      2. Only overwrite BLESS

      Proof: https://imgur.com/CXKlNer
    2. N7Gabry
      N7Gabry
      • supporter
      • 2 kudos
      Ah, good catch. This is definitely better than having to redo this for every patch