I dont understand at all what mods is required for this mod to work, how to make this work or how do I distribute loot since nothing at all is explained in the description nor any mods besides Script extender is listed as the required mods.... The description says: "YOU NEED AT LEAST ONE PLUGIN THAT ADDS LOOT! OTHERWISE COFFERS WILL BE EMPTY!" .... yes... WHICH plugins!? In one other comment the author said that this mod works together with "Randomized Equipment Loot v3" - I thought that would be the plugin/mod to all loot but apparently not?
Which mods/plugins do you need then to add loot to the forlorn chests? Im opening them atm and getting absolutely nothing. Some guide/instructions which plugins you need and how to distrubute actual loot would be quite helpful.... Does the loot plugins mean mods like "Ancient armory" etc. or some other ones? I have Masters cloak roleplay mod already which should add cloacks as random treasure, but apparently that isnt enough? Or how do you set it up then from which loot tables this picks up loot?
Indeed. Hopefully @UmbralJewels can update the information page of this plugin soon for some actual information/guide how to make this plugin usable, or is it just broken in patch 7 atm?
Searching JWL mods here i found Instrument/trinked Addon https://www.nexusmods.com/baldursgate3/mods/9119. You need that and the coffer plugin from there too. Just saw you can get those Instruments without the Lootboxes in the World and with plugin even in Tut Chest, so dont need lootboxes for that but without Instruments, lootboxes dont work at all and sounds like there are 68 different items boxes too, which just dont spawn without another plugin? Wondering now if i use the Instruments in Tutorial Chest addon, if those 68 from this which also spawn in lootboxes, now also are in the tut Chest.
isn't it only giving out only one item at a time so wouldn't a smaller list of plugin be much better of getting something usable, unless somehow by placing the mods in the order you suggested we getting multiple items every time we open a loot box?
Just tested, and you are right - each loot box I spawned into the game yielded only one item (not several like I thought). So then, it's up to you to decide what kind of single piece of loot you want to spawn, and then download one or more of the loot plugins from the following based on your preferences (with their requirements and load order I already shared):
Had a problem all week with boxes dropping, but when opened, no loot is actually distributed. I've seen some other people have the issue in the past but seems it was resolved. BUT I guess it's back? I've got the mods I need (Not just the Coffer one). I've really no idea what's up... I get the Wild Magic roll, an item displays in the middle of my screen and I get no dopamine. =(
Trying with patch 7; in the SE console I get the following when starting a game with coffers enabled:
Distributing coffers to bosses Aelis Siryasius cannot be found or is invalid Allandra Greycannot be found or is invalid Ansurcannot be found or is invalid Archivist cannot be found or is invalid Auntie Ethel cannot be found or is invalid Avery Sonshalcannot be found or is invalid Balthazar cannot be found or is invalid Bernard cannot be found or is invalid Boss Friolcannot be found or is invalid Bullete cannot be found or is invalid Cairos cannot be found or is invalid It goes to cover the entire list of bosses; I didn't reach any of them yet but this can't be a good sign?
Hey sorry for the late reply, I tried loading your Coffers mods after REL and it caused all the normal filler items, trash, potions, gold and camp supplies to not spawn. :(
Load Order JWL Coffers JWL Coffers Inaccessibles The creates appear where they should, but there is no loot inside and the dialogue bar says no loot was picked up or equipped.
I'm having a problem, i've installed both the main mod and Inaccessibles, loaded the main mod first and Inaccessibles right after. The lootboxes do show up after i've killed specific enemies, and when I choose "Break the Seal" and cast it, it rolls and says I got X item (I just opened one and it said i got some kind of emblem), but when I check my inventory, i can't find it anywhere. The combat log also doesn't even say the item i got just that "Used the coffer" and "Succeeded Wild Magic check".
I'll say this if it matters, the main plugin on BG3MM is showing as 1.2.1.0, but Inaccessibles is showing up as 1.0.2.0. I have downloaded the current version. I even tried deleting the one I had and replaced it. It still shows up as 1.0.2.0 for the addon.
I'm actually using this with REL and it does seem to "break" this mod (as in the coffers spawn but all of them are empty.) I believe the items are correctly distributed everywhere else though, but I don't see a way to fix how these work while also making a random loot box roll (since the pool it is using is unique and not currently supported by REL One Click, at least to my knowledge.)
74 comments
Highly Recommend 10/10
Thank you for making this UmbralJewels, I appreciate your time and creativity :)
Which mods/plugins do you need then to add loot to the forlorn chests? Im opening them atm and getting absolutely nothing. Some guide/instructions which plugins you need and how to distrubute actual loot would be quite helpful.... Does the loot plugins mean mods like "Ancient armory" etc. or some other ones? I have Masters cloak roleplay mod already which should add cloacks as random treasure, but apparently that isnt enough? Or how do you set it up then from which loot tables this picks up loot?
@Sakurasrb
@KingHarlequin073
To get your lootboxes overflowing with yummy loot, download the following files and place them in the order I've listed:
JWL Discordant Instruments
JWL One Man's Trash
JWL Sceleritas Fel's Coffers of Forlorn Treasures
JWL Coffers - Inaccessibles
JWL One Man's Trash - Coffers Plugin
JWL Discordant Instruments - Coffers Plugin
Enjoy! ✨
Just tested, and you are right - each loot box I spawned into the game yielded only one item (not several like I thought). So then, it's up to you to decide what kind of single piece of loot you want to spawn, and then download one or more of the loot plugins from the following based on your preferences (with their requirements and load order I already shared):
JWL Coffers - Inaccessibles
JWL One Man's Trash - Coffers Plugin
JWL Discordant Instruments - Coffers Plugin
Distributing coffers to bosses
It goes to cover the entire list of bosses; I didn't reach any of them yet but this can't be a good sign?Aelis Siryasius cannot be found or is invalid
Allandra Greycannot be found or is invalid
Ansurcannot be found or is invalid
Archivist cannot be found or is invalid
Auntie Ethel cannot be found or is invalid
Avery Sonshalcannot be found or is invalid
Balthazar cannot be found or is invalid
Bernard cannot be found or is invalid
Boss Friolcannot be found or is invalid
Bullete cannot be found or is invalid
Cairos cannot be found or is invalid
JWL Coffers
JWL Coffers Inaccessibles
The creates appear where they should, but there is no loot inside and the dialogue bar says no loot was picked up or equipped.
I'll say this if it matters, the main plugin on BG3MM is showing as 1.2.1.0, but Inaccessibles is showing up as 1.0.2.0. I have downloaded the current version. I even tried deleting the one I had and replaced it. It still shows up as 1.0.2.0 for the addon.
This is how it looks in load order
JWL Coffers of Forlorn Treasures
JWL One Man's Trash
JWL_Coffers_Inaccessibles
JWL One Man's Trash - Coffers Plugin
Am I doing it wrong? Thanks!
Great mod, wondering if we can sort by progressions, don't wanna get OP items early!