Would you consider the monk option when talking with Rolan in the grove? I remember it as being a bit more neutral than the "you should leave"/"*be silent*" and "you should stay and help."
But fr thank you coz it's so weird hearing my evil characters defending the tieflings and saying "but they're survivors :(" like they'd care lol
Question: Are you planning on rolling your other standalone dialogue bug fixes into this mod? It'd be nice to have them all in one mod instead of multiple in my mod list. Bonus, that way when Larian implements an official fix it's easier to 'deprecate'/remove the mod's fix via an update. 😄
Bug Fix Suggestion: There's a known Gale Romance bug where one of the lines in Act 3 is disabled. The flag is 9ccec403-dc18-661d-ed53-e5472b8145b4
Would it possible to get an update on this? I'd super appreciate being able to have these AIO. Fixing the Gale dialogue on the temple roof in Act 3 would simply be a boon. I totally understand if life is simply being a hellstorm of activity for you right now.
I've had a look at the gale romance flag and can't see it being disabled. Could you describe what the intended dialogue is? and what the player needs to do to get it?
Interesting! I wonder if Larian quietly patched it. 🤔
It takes place on the rooftop of Illmater's Temple after talking with Tara in Act 3. The player dialogue option that was/is missing is "So, your last name is Dekarios?"
The fix for it was to enter this in Script Extender: Osi.SetFlag("9ccec403-dc18-661d-ed53-e5472b8145b4", GetHostCharacter())
Thank you for all your hard work! I look forward to the AIO edition! 😄
The resurrect options. I was thinking about a "True Death" mod that would remove/disable resurrect spells and remove the resurrect options from Withers.
nvm, I found a mod that does exactly that. (https://www.nexusmods.com/baldursgate3/mods/8255?tab=description)
It seems the author did try to remove the resurrect options from Withers, but everything he tried would break Wither's dialogue tree entirely. So, he made it so that the spell just doesn't work instead.
Awesome undertaking! Thank you for your work. Maybe you could kindly help me with advice. I am trying to fix a Gale dialog bug I have, in the colony, hardlocking me out of his convos there altogether - not even sure anyone else has it, since support kinda told me to go away lol, because the game is modded. I've figured out multitool and the basic starting steps, and am trying to figure out how to proceed. How are you finding UUIDs for all the lines? Any advice on where to start? Anything you can share will greatly help.
Thanks. My process is to find the dialogue line in-game, find it in the english.loca file and copy it's contentuid. From there, I put that ID into the search index function of the multi-tool which will then show which dialogue file it belongs to.
Open that file, then Ctrl + F using the contentuid from before and that brings you to the dialogue node.
Omg I fixed it. Pulled an Osiris call to remove the associated flag which was stuck and found a flag's id with your method. Thank you so SO much, jeez it was bothering me for months. Bless you.
this mod could count for dialogue fixes too, besides lore friendly edits to be honest, specially with things like rogue and stuff not recieving the inspiration point nor the journal updates.
I don't really understand why the chnage to Gale's recruitment and resistimng the urge. I played a Sorlock build and resiosted the urge to main him perfectly fine. Did Larian change it?
Selecting the rogue or charisma based checks doesn't count towards resisting the urge in the base game. So you won't get the inspiration point or the journal update.
23 comments
But fr thank you coz it's so weird hearing my evil characters defending the tieflings and saying "but they're survivors :(" like they'd care lol
Question:
Are you planning on rolling your other standalone dialogue bug fixes into this mod? It'd be nice to have them all in one mod instead of multiple in my mod list. Bonus, that way when Larian implements an official fix it's easier to 'deprecate'/remove the mod's fix via an update. 😄
Bug Fix Suggestion:
There's a known Gale Romance bug where one of the lines in Act 3 is disabled. The flag is 9ccec403-dc18-661d-ed53-e5472b8145b4
Thank you! 💖
2. I'll have a look.
I've had a look at the gale romance flag and can't see it being disabled. Could you describe what the intended dialogue is? and what the player needs to do to get it?
Thanks.
It takes place on the rooftop of Illmater's Temple after talking with Tara in Act 3. The player dialogue option that was/is missing is "So, your last name is Dekarios?"
The fix for it was to enter this in Script Extender:
Osi.SetFlag("9ccec403-dc18-661d-ed53-e5472b8145b4", GetHostCharacter())
Thank you for all your hard work! I look forward to the AIO edition! 😄
It seems the author did try to remove the resurrect options from Withers, but everything he tried would break Wither's dialogue tree entirely. So, he made it so that the spell just doesn't work instead.
I've figured out multitool and the basic starting steps, and am trying to figure out how to proceed.
How are you finding UUIDs for all the lines? Any advice on where to start? Anything you can share will greatly help.
Open that file, then Ctrl + F using the contentuid from before and that brings you to the dialogue node.