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InscyghtUploaded by
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Activity logs
This page was last updated on 06 January 2025, 5:27AM
- Changelogs
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Version 5.1.1
- - Arcane Wielder passive hidden and description moved to Technical Description space
- - Arcane Displacement, Arcane Rend, Arcane Vigilance, Ether Flash save DCs changed to HybridCasterWeaponActionDC
- - Inversion Web save DC changed to SourceSpellDC
- - Added Visceral Toxin custom passive to Kagha's Manaflare and removed Arcane Rend
- - Added Blurred status after returning from Ectoplasmic Escape
- - Removed main hand requirement from Nere Manaflare's bonus spells
- - Added Arcane Rend to Minthara's Manaflare
- - Fixed Inversion Web status applied tooltip
- - Arcane Rend no longer works against objects or dead characters
- - Renamed Serpent Vitality to Serpent Siphon
- - Improved Arcane Ki VFX
- - Removed camera shake from all manaflare equip VFX
- - Reduced radius of leaves VFX for Kagha's Manaflare aura
- - Fixed attachment bones for psychic and acid core aura VFX
- - Minor status VFX improvements
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Version 5.1.0.1
- - Changed the Striker's main hand attack replacer from Unarmed Strike to Main Hand Attack (hit VFX did not trigger with Unarmed Strike)
- - Fixed SFX of hits with Arcane Flurry of Strikes and Arcane Vigilance for certain elements
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Version 5.1
- - Added an equippable empty hand with its own custom bonuses and abilities, enabling players to wield a weapon in the off-hand only
- - Integrated all BasePatch edits into the main mod in a way that preserves compatibility with other mods
- - All Manaflares are no longer coded as melee weapons, better aligning with the intent and vision of the mod
- -- As such, to enable Main Hand Attack, it transparently swaps to a variation that is only enabled with a Manaflare in the main hand
- -- Similarly, a variation of Off-Hand Attack is granted when dual-wielding Manaflares (it's not possible to swap Off-Hand Attack)
- -- Strikers swap to Unarmed Strike rather than Main Hand Attack
- - Changed the animations of Spellblades to Small1H (daggers) so that animations for Smite spells play correctly, enabling "unarmed magical smiting"
- - Fixed Arcane Flurry of Strikes animations for Dwarf, Halfling, Gnome, Dragonborn, and Half-Orc races
- - Fixed Ether Flash VFX when wielding a weapon in the main hand
- - Improved Arcane Wielder description
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Version 5.0.3
- - Created custom VFX for Cruel Commander's Strike and Cruel Dominion
- - Split Cruel Dominion boost into 2, one weapon and one spell, allowing the ability to apply both debuffs before losing the boost
- - Fixed Arcane Flurry of Strikes animations not playing with Elf and Human Body Type 4
- - Fixed Arcane Flurry of Strikes animations not playing with Dwarves
- - Made Ether Flash a Target spell rather than Rush spell, fixing cooldown not triggering on success and allowing vertical teleportation
- - Improved Ether Flash VFX, SFX, timing, and description
- - Made Manaflares stay visible while using Arcane Flurry of Strikes
- - Reduced number of turns that Spellblades inflict Arcane Rend from 2 to 1 to encourage careful planning and spell use on same turn
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Version 5.0.2.1
- - Created new VFX for Arcane Wound status
- - Removed the large VFX circle on Eliette's Manaflare that was only visible in dark areas
- - Added Cruel Dominion buff status SFX
- - Ether Flash and Inversion Web no longer have cooldown on miss
- Changed SFX for Arcane Ki status
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Version 5.0.2
- - Created Arcane Ki for Striker abilities
- - Renamed Arcane Multi-Strike to Arcane Flurry of Strikes, which now requires 1 Arcane Ki
- - Removed Misty Escape from Eliette's Manaflare
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Version 5.0.1
- - Reduced size of Spellblade signature auras
- - Removed shield proficiency requirement from Protectors
- - Necrotic aura improvements
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Version 5.0.0.3
- - Protector Manaflares can no longer be thrown or disarmed
- - Improved visibility of Necrotic Auras
- - Removed accidentally overlooked testing artifact
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Version 5.0.0.2
- - Enwebbed is applied for 1 turn when Phased status is removed after a successful attack with Ether Flash
- - Inversion Web applies Enwebbed for 2 turns
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Version 5.0.0.1
- Protector Manaflares no longer show with visible shield mods
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Version 5.0
- IF UPDATING FROM AN EARLIER VERSION, YOU MUST SPAWN NEW MANAFLARES TO SEE THE NEW VFX
- - Overhauled all existing Manaflare VFX:
- -- Created custom base aura VFX for each damage type
- -- Created custom signature aura VFX for each Manaflare variant and each unique
- -- Created custom attack and equip VFX for each unique
- - Added new unique Manaflare
- - Created better custom Prepare VFX for Arcane Strike and Arcane Multi-Strike
- - Changed SFX for Cruel Commander's Strike
- - Manaflares can no longer be thrown or disarmed
- - Balance changes:
- -- Cooldown for Nere's Manaflare spells set to once per combat
- -- Arcane Displacement pushes large creatures only if they don't succeed a Strength Saving Throw
- -- Increased Dominion's Wrath enemy debuff to 3 turns
- - Added Arcane Rend to Kagha's Manaflare
- - Improved Arcane Fists description
- - Improved Arcane Displacement description
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Version 4.1.1.1
- Removed Arcane Wielder from Protector Manaflares since they're shields and it's unnecessary
- Fixed Tutorial Chest conflict issue
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Version 4.1.1
- New unique Manaflare!
- Added new passive to Nere's Manaflare
- Manaflare Vessel added back into the tutorial chest for players with class mods and pure martial characters
- Serpent Vitality now regains health equal to the damage done
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Version 4.1
- Updated for Patch 7!
- Removed Manaflare Vessel from tut chest and grove merchant and instead implemented passive ability that spawns the Vessel into all magic-oriented classes and subclasses.
- Serpent Vitailty health regen now scales at the same rate as the Manaflare's damage
- Manaflares now use unarmed animations
- Removed Uniques from Vessel and instead added script that detects the status of unique Manaflare bosses and awards their Manaflares accordingly for enhanced immersion
- Renamed Arcane Flurry of Blows to Arcane Multi-Strike and enabled Monk animations when using the Striker Manaflares with non-Monk classes which fixes this ability
- Enhanced VFX and SFX of Arcane Strike and Arcane Multi-Strike
- Edited the Dual Wielder AC bonus so that it does not apply if dual wielding with Manaflares
- Added equip/unequip SFX
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Version 3.3.1
- Fixed Arcane Flurry of Blows dealing elemental damage on missed attacks
- Fixed Striker hit VFX with 2 Manaflares equipped
- Fixed Protector hit VFX with 2 Manaflares equipped
- Improved sound of certain hit VFX when triggered by abilities
- Code optimization
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Version 3.3.0
- Added a new custom ability, Arcane Flurry of Blows, to Striker Variation
- Created custom Manaflare container
- Improved some icons
- Striker Arcane Unarmed Strike changed to bonus action
- Fixed bug with Striker offhand attack damage
- Removed unnecessary passive from NonImmersive version
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Version 3.2.1
- Manaflares are now equippable with any non-heavy weapon without the Dual Wielder feat. Equip a Manaflare first, then the weapon.
- Manaflares are now equippable with any non-heavy weapon without the Dual Wielder feat. Equip a Manaflare first, then the weapon.
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Version 3.2.0
- Introduces immersive, unique Manaflares!
- Fixed Spellblade variation damage at higher level tiers
- If updating from previous versions, YOU MUST COMPLETELY RESPAWN ENTIRELY NEW MANAFLARES (repurchase them or summon the tut chest)
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Version 3.1.0
- -Reworked and improved the Spellblade variation. It now has a unique passive that makes it more interesting and appealing for the intended playstyle, similar to the other variations. Rebalanced its damage.
- -Improved Protector variation with new custom passive. Reduced its AC to +1 to rebalance with the new passive.
- -Changed name of Mage variation passive to be more uniform with the other Manaflare abilities.
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Version 3.0.1
- Added the Shield Bash passive to the Protector variation. The Manaflare hit VFX trigger on successful bashes.
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Version 3.0
- Added 3 new variations: Striker, Mage, and Protector
- Reworked the original Spellblade variation
- Variations designed with specific classes and play-styles in mind
- New custom icons and improved existing icons and descriptions
- Rarities changed to Rare for future, stronger versions of each Manaflare
- Hit VFX now work in both hands
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Version 2.0
- Major update!
- Now all Spellblade's Hands have inherent visual effects applied by default that are unique to each element
- Removed dependencies
- If updating from v1.0 YOU MUST COMPLETELY RESPAWN ENTIRELY NEW HANDS (repurchase them or summon the tut chest)
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Version 1.0
- Initial Release
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- Author's activity
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January 2025
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06 Jan 2025, 5:27AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 5:26AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 4:43AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 12:59AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 12:16AM | Action by: Inscyght
Attribute change
'File \'Manaflare\' description changed.'
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06 Jan 2025, 12:12AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 12:08AM | Action by: Inscyght
Attribute change
'Description changed.'
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06 Jan 2025, 12:04AM | Action by: Inscyght
Attribute change
'Description changed.'
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05 Jan 2025, 8:07AM | Action by: Inscyght
Changelog added
'Change log added for version 5.1.1'
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05 Jan 2025, 8:06AM | Action by: Inscyght
File added
'Manaflare [version 5.1.1]'
December 2024
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13 Dec 2024, 8:45AM | Action by: Inscyght
Attribute change
'File \'Manaflare\' description changed.'
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11 Dec 2024, 10:51AM | Action by: Inscyght
Changelog added
'Change log added for version 5.1.0.1'
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11 Dec 2024, 10:50AM | Action by: Inscyght
File added
'Manaflare [version 5.1.0.1]'
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10 Dec 2024, 7:21AM | Action by: Inscyght
Attribute change
'Mod version changed to 5.1.'
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09 Dec 2024, 4:46PM | Action by: Inscyght
Attribute change
'File \'Manaflare\' description changed.'
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09 Dec 2024, 10:27AM | Action by: Inscyght
Changelog added
'Change log added for version 5.1'
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09 Dec 2024, 10:27AM | Action by: Inscyght
File added
'Manaflare [version 5.1]'
November 2024
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30 Nov 2024, 10:49PM | Action by: Inscyght
Attribute change
'Description changed.'
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28 Nov 2024, 11:38AM | Action by: Inscyght
Changelog added
'Change log added for version 5.0.3'
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28 Nov 2024, 11:37AM | Action by: Inscyght
File added
'Manaflare [version 5.0.3]'
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- Mod page activity
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May 2025
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13 May 2025, 7:52PM | Action by: Eko6
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12 May 2025, 9:15PM | Action by: AoE5
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10 May 2025, 3:56AM | Action by: etawakimasi
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07 May 2025, 10:30PM | Action by: MnMgodofwar45
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06 May 2025, 1:28AM | Action by: Cha0ticMaj0r
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05 May 2025, 9:34AM | Action by: GabZB
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02 May 2025, 2:01AM | Action by: blanyr
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April 2025
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30 Apr 2025, 12:54AM | Action by: borisvan
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23 Apr 2025, 2:17PM | Action by: Galiphile
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23 Apr 2025, 1:10AM | Action by: evilwarlord2
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22 Apr 2025, 5:29PM | Action by: PyroPlumis
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21 Apr 2025, 5:10AM | Action by: PyroPlumis
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21 Apr 2025, 12:34AM | Action by: Kurasada
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20 Apr 2025, 11:27PM | Action by: Vrean7
Endorsed
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20 Apr 2025, 6:02PM | Action by: LeFaye
Tracked
'Manaflare - Magic Aura Weapons'
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