This Library uses Stuff from VFX Library by Shivero (Part 1) So it needs to be placed after the first Part 1.Library 2.Vault
This is a Library and want to be placed in front of the Load order But e.g Place 1-5 depending on how much Libraries you need for your mods This mod introduces new VFX for Spells in the Game that can be used to make new spells and Mods. The mod alone has no Gameplay effect, it's usually a Dependency for Mods that use the VFX from it"
Here i have Setup a small Example Load Order with other Mods:
Noob here, just getting started making spells. Can these be applied through the official modding kit if it's installed or do I have to do it another way?
I figured it out, each file has a txt file with an identical name listing the uuids. this isn't a necessary file, it's more of an aside/readme. In vortex, you can right click one or either file, select 'open in file manager' and delete the txt file and then install/reinstall the mod and the conflict will go away and the mod will behave as normal.
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This Library uses Stuff from VFX Library by Shivero (Part 1)
So it needs to be placed after the first Part 1.Library 2.Vault
This is a Library and want to be placed in front of the Load order But e.g Place 1-5 depending on how much Libraries you need for your mods
This mod introduces new VFX for Spells in the Game that can be used to make new spells and Mods.
The mod alone has no Gameplay effect, it's usually a Dependency for Mods that use the VFX from it"
Here i have Setup a small Example Load Order with other Mods:
Ty for telling
I ask because this one and your VFX Library mod are mandatory for Orochigago's Homebrew Weapons and Wonders Vol. 2.
This is part 2?
I'm sure it's as good as the original, with better character arcs and fight choreography!
Fantastic work as always!
Ps. Your mods are the best!!