This page was last updated on 29 November 2024, 5:07PM
Changelogs
Version 1.5.2.0
BUGFIX - Cross contaminated some settings that broke my Gunslinger mod
Version 1.5.1.0
BUGFIX - Typo in melee Adagio attack
Version 1.5.0.0
CHANGE - General code tidying and optimization.
CHANGE - Songs of Battle range increased from 9m to 12m
CHANGE - Scaling damage on melee and ranged combo abilities now do Thunder damage.
CHANGE - Skaldic Inspiration removed, to simplify things the Skald just uses regular Bardic Inspiration now.
ADD - Level 6 grants Herald of Thunder passive. Attacks that do Thunder damage ignore enemy resistance.
ADD - Sculpt Spells at level 13
ADD - Battle Magic (College of Valor level 14 passive) - When you use your action to cast a bard spell, you can make one weapon attack as a bonus action.
FIX - Some of the single weapon combo attacks required a bonus action as well as a regular action, this was unintended.
Version 1.4.0.0
CHANGE - Haste song can only be used once per short rest.
CHANGE - Removed advantage from Victorious March
CHANGE - Removed the existing 3 spells from the combo chain and replaced them with 3 new ones.
CHANGE - Various spell VFX and SFX changes.
CHANGE - Combined all Songs of Battle into a single container.
CHANGE - Combined Adagio, Scherzo, and Finale abilities into three separate containers.
CHANGE - Reduced range on Songs of Battle to 9m
ADD - Added new visual indicator to Song of Battle area of effect.
ADD - level 16 and 20 Songs of Battle
Version 1.3.1.0
First balance pass before starting on 13+ content.
CHANGE - Removed Song of Battle: Shield Wall (Blade Ward) replaced with Song of Battle: Prediction of Warfare (Resistance)
CHANGE - All offensive Overtures now have a chance to be resisted or reapplied on each turn.
Version 1.3.0.0
FIX - Another mod (I dont know what one) was causing Action Surge to break, it would always say that you needed to short rest first. I didn't want to spend a lot of time trying to figure out which of my 500+ mods was causing it so I just did this quick workaround fix.
Version 1.1.0.0
FIX - "Again We Rise" (spell combo 3) was unable to target dead allies due to an improper target condition being set.
FIX - Tooltip for Skald Inspiration warhorn (Gods of War Arise) now shows the correct bonus instead of (0).
Version 1.0.0.0
CHANGE - Brought versioning up to full release numbers. FIX - Skald Inspiration warhorn. Gods of War Arise. Was not applying inspiration.
Version 0.0.1.8
FIX - Hand of Doom was sometimes breaking concentration on its own.
Version 0.0.1.7
FIX - Bardic Inspiration was not applying correctly.
Version 0.0.1.6
FIX - Battle Rage was not muting martials as intended.
Version 0.0.1.5
FIX - Removed debug weapons from loot tables. Restricted Skald weapons to Skald's only.
Version 0.0.1.2
FIX - Moved 1st Skald Inspiration action points to level 2 so you can actually use your level 2 abilities.
Possible fix for some edge cases where concentration was breaking for no reason.
Version 0.0.1.1
FIX - Sorry for the oopsie. I was also working on Dirge and accidently pasted Dirge lvl 2 progression into Skald. You may need to load a previous Bard subclass save if you already got started with this one. Removing the Dirge spells will break the save you are on.