Baldur's Gate 3
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Sumradagnoth

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sumradagnoth8

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  1. sumradagnoth8
    sumradagnoth8
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    If you are having issues with the Subclass not showing up for you, please read this article on load order.
  2. sumradagnoth8
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    PSA - the improved ui assets version with the fighting spirit action resource icon support is out… so update IUI Assets to see it
  3. Gontree
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    Thank you for the mod, is this compatible wealding two katanas as dual weapon? cause when i use spirited it turns one handed weapon ):
    1. sumradagnoth8
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      Sorry I don’t understand the question can you elaborate 
  4. ThancredLux
    ThancredLux
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    is your mod compatible with Expansion mod?

    i must have an incompatibility either with that mod or some other mod, because i'm not getting rapid strike nor strength before death.

    hopefully it's not fanstastical multiverse or any other mod for that matter.
    1. sumradagnoth8
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      I don’t see why it wouldn’t be since expansion uses CF, but I haven’t tested because it came out after subclass release. I only was testing with unlock level curve. I’ll test and report back but it should work…
    2. sumradagnoth8
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      Just got around to testing Samurai with Expansion and I did not have any issue getting the level 13+ abilities from the subclass
  5. LyrianSentinel
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    Unrelated to this mod but I see your Inquisition Cleric mod is gone, did you take it down to fix bugs or something else?
    Ignore this Im extremely dumb, got mod authors mixed up.
    1. sumradagnoth8
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      That wasnt my mod :D
  6. Beastii
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    Getting an issue, I could not find answers here. 

    I'm trying to apply the Samurai subclass to Lae'Zel. I've already used the Beast Barbarian subclass for my Barbarian character, which I had no issue with at all. However, when I try to apply the Fighter subclasses, I get an exclamation mark on "Level Up Fighter," it will not allow me to finalize my choice by slapping a fat "Choices Pending" right above my confirm button.

    I've only got a few cosmetic mods, which I would assume do not conflict with these custom subclasses. (As I am able to play the Beast Barbarian.)

    Any advice? 
    1. sumradagnoth8
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      Samurai has a skill selection on level 3 when you take the subclass.
      Only Improved UI supports doing levelup skill selection (without levelup expertise selection) on a custom subclass.  So, you need to make sure you are using the latest version of Improved UI and Improved UI Assets, and you are NOT using any other mods that change the levelup UI (I know PlusUI causes problems here for sure, but there could be others).
    2. themanchild
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      Looks like updated ImproveUI assets might have broken this. Had it working yesterday, then I updated ImproveUI assets with the 3/12/24 release, and now can't select skills
    3. sumradagnoth8
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      Yeah I’m hearing about this today / we need to open a bug report with the IUI folks
    4. sumradagnoth8
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      Roll back to the previous version until I figure out what’s up
    5. sumradagnoth8
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      I talked to the improved UI folks, and it is being looked at stay tuned
    6. themanchild
      themanchild
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      I appreciate it
    7. sumradagnoth8
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      The iui update with the fix is out now
    8. ziltoid819
      ziltoid819
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      I am having this same issue and my UI and Assets files are up to date. Any thoughts on why I'm still getting stuck at the level up screen? I don't really have any idea where to start with trouble shooting
    9. sumradagnoth8
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      Remove any other mods that change the levelup UI in any way - they likely conflict with IUI.
  7. Yuru5ds
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    Hey, hello, can you make a version with feats at each level or every 2, I'm not able to use the feat mods per level in your mods
    1. sumradagnoth8
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      I won’t be condensing feat progression sorry. But why wouldn’t the mods that give feats every two levels work? Unlock level curve has an optional file for that I think
    2. heya11235
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      This mod overrides the feat progression stuff. If this mod is higher in the load order, you get the feat but the subclass doesn't show up. If it's lower, the subclass shows up but the feat doesn't. I tested levelling up to 3 with both the improvement patch from unlock level curve and "More Frequent Feats" (1 per level). I did get the extra feat at level 2 though (I checked, I didn't download the improvement_LV2 patch unless it's mislabeled on Nexus).
    3. sumradagnoth8
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      This mod does not touch feat progression in any way shape or form. Feat data is not stored in a subclass progression natively in the game. 

      this particular mod actually does not override or touch any base game functions, lists, statuses, spells, etc. 
  8. blade23154
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    will you ever support lvl 12
    1. sumradagnoth8
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      like a 12 level only version of the mod?  Thats not necessary - just use the mod file I have uploaded and it will stop at level 12 if you dont have unlocklevelcurve loaded.  no issues 
    2. blade23154
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      i meant condensed to level 12
    3. sumradagnoth8
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      If I weren’t supporting the ULC progression, I wouldn’t condense all the abilities into 12 levels I don’t think it’s balanced to have a 12th level character with an 18th level ability. Most I would do is consider moving rapid strike to 12, but I’d have to think about it. You can (relatively easily) unpack the mod and change the progressions, then repack it if you wanted to.
    4. Rockugun
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      If you should make a patch with Rapid Strike at lvl 12 :D, I would really appreciate it
  9. gabrielplays500
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    This subclass and Arcane Archer dont show . I've rearranged the loading order, but haven't had success. Apparently, there's some conflict with your mod and another mod.
    1. sumradagnoth8
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      All of my mods use the compatibility framework and show properly when you have the required pieces enabled. If they don’t show for you then something is not properly loaded with the prereqs.

      please read the article. Remove every mod from your load order except the prereqs that I show in the article plus my subclasses - if they still don’t show up for you, then you know you have  something  wrong in your game. If they do show then add your other mods back until it breaks then you know the culprit 

      I have every one of my subclasses and every other subclass mod that uses compatibility framework loaded in my game and they all show up properly. 
  10. enzonahuy
    enzonahuy
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    this is the only sublcass mod that is not working for me.. load order is correct with all the requirements.
    1. sumradagnoth8
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      Please screenshot your level 3 fighter levelup screen and show me what you see
    2. enzonahuy
      enzonahuy
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      will do later! thx for the quick reply.
  11. bigao032
    bigao032
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    I am unable to get this subclass to show up when I start a new game.  I have 0.commlibrary 1.samurai5e 3.compframework 

    my overides are improvedui 3.21.0.0 improveduiassets and modfixer
    1. enzonahuy
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      same problem..
  12. habibi2
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    Do not see it in character creation. Help?
    1. sumradagnoth8
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      Please read the article on the mod page. It explains the required pieces you need to see custom subclasses
    2. habibi2
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      well do i need the translation ones as well? I dont speak those languages but english. 
    3. sumradagnoth8
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      Only english if thats your localization