I don’t see why it wouldn’t be since expansion uses CF, but I haven’t tested because it came out after subclass release. I only was testing with unlock level curve. I’ll test and report back but it should work…
Unrelated to this mod but I see your Inquisition Cleric mod is gone, did you take it down to fix bugs or something else? Ignore this Im extremely dumb, got mod authors mixed up.
I'm trying to apply the Samurai subclass to Lae'Zel. I've already used the Beast Barbarian subclass for my Barbarian character, which I had no issue with at all. However, when I try to apply the Fighter subclasses, I get an exclamation mark on "Level Up Fighter," it will not allow me to finalize my choice by slapping a fat "Choices Pending" right above my confirm button.
I've only got a few cosmetic mods, which I would assume do not conflict with these custom subclasses. (As I am able to play the Beast Barbarian.)
Samurai has a skill selection on level 3 when you take the subclass. Only Improved UI supports doing levelup skill selection (without levelup expertise selection) on a custom subclass. So, you need to make sure you are using the latest version of Improved UI and Improved UI Assets, and you are NOT using any other mods that change the levelup UI (I know PlusUI causes problems here for sure, but there could be others).
Looks like updated ImproveUI assets might have broken this. Had it working yesterday, then I updated ImproveUI assets with the 3/12/24 release, and now can't select skills
I am having this same issue and my UI and Assets files are up to date. Any thoughts on why I'm still getting stuck at the level up screen? I don't really have any idea where to start with trouble shooting
I won’t be condensing feat progression sorry. But why wouldn’t the mods that give feats every two levels work? Unlock level curve has an optional file for that I think
This mod overrides the feat progression stuff. If this mod is higher in the load order, you get the feat but the subclass doesn't show up. If it's lower, the subclass shows up but the feat doesn't. I tested levelling up to 3 with both the improvement patch from unlock level curve and "More Frequent Feats" (1 per level). I did get the extra feat at level 2 though (I checked, I didn't download the improvement_LV2 patch unless it's mislabeled on Nexus).
like a 12 level only version of the mod? Thats not necessary - just use the mod file I have uploaded and it will stop at level 12 if you dont have unlocklevelcurve loaded. no issues
If I weren’t supporting the ULC progression, I wouldn’t condense all the abilities into 12 levels I don’t think it’s balanced to have a 12th level character with an 18th level ability. Most I would do is consider moving rapid strike to 12, but I’d have to think about it. You can (relatively easily) unpack the mod and change the progressions, then repack it if you wanted to.
This subclass and Arcane Archer dont show . I've rearranged the loading order, but haven't had success. Apparently, there's some conflict with your mod and another mod.
All of my mods use the compatibility framework and show properly when you have the required pieces enabled. If they don’t show for you then something is not properly loaded with the prereqs.
please read the article. Remove every mod from your load order except the prereqs that I show in the article plus my subclasses - if they still don’t show up for you, then you know you have something wrong in your game. If they do show then add your other mods back until it breaks then you know the culprit
I have every one of my subclasses and every other subclass mod that uses compatibility framework loaded in my game and they all show up properly.
103 comments
i must have an incompatibility either with that mod or some other mod, because i'm not getting rapid strike nor strength before death.
hopefully it's not fanstastical multiverse or any other mod for that matter.
Ignore this Im extremely dumb, got mod authors mixed up.
I'm trying to apply the Samurai subclass to Lae'Zel. I've already used the Beast Barbarian subclass for my Barbarian character, which I had no issue with at all. However, when I try to apply the Fighter subclasses, I get an exclamation mark on "Level Up Fighter," it will not allow me to finalize my choice by slapping a fat "Choices Pending" right above my confirm button.
I've only got a few cosmetic mods, which I would assume do not conflict with these custom subclasses. (As I am able to play the Beast Barbarian.)
Any advice?
Only Improved UI supports doing levelup skill selection (without levelup expertise selection) on a custom subclass. So, you need to make sure you are using the latest version of Improved UI and Improved UI Assets, and you are NOT using any other mods that change the levelup UI (I know PlusUI causes problems here for sure, but there could be others).
this particular mod actually does not override or touch any base game functions, lists, statuses, spells, etc.
please read the article. Remove every mod from your load order except the prereqs that I show in the article plus my subclasses - if they still don’t show up for you, then you know you have something wrong in your game. If they do show then add your other mods back until it breaks then you know the culprit
I have every one of my subclasses and every other subclass mod that uses compatibility framework loaded in my game and they all show up properly.
my overides are improvedui 3.21.0.0 improveduiassets and modfixer