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DanScallion

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DanScallion

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63 comments

  1. DanScallion
    DanScallion
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    If you have 5eSpells, load my mod after it or it will be overwritten.
  2. DanScallion
    DanScallion
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    If you report problem, please mention which game version are you using, what mod version. And your entire modlist, most of the time issue are caused by some mod overwriting mine. Move it in load order.
  3. OddBallTheNoob
    OddBallTheNoob
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    This is a bit of a tall order but could you flat out remove cooldowns for all skills and spells for both player and ai (enemies and allies)? I can only find mods that affect the player only and if I could find one for ai or both player and ai that would be great
  4. narmihar
    narmihar
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    i have this mod and " find familar for all" mod. can they work together or no? right now only classes that learn the spell get the no rest needed version
    1. DanScallion
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      It should, don't have "find familar for all" code but assuming it just adds spell then it should not contain spell records itself and will work, either way you can uninstal it safely mid game, so you can check it quickly. At wors, loading mine after his should do the trick.
  5. awakentheevil
    awakentheevil
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    Works for me in patch 7.
  6. nonyabizzy
    nonyabizzy
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    Is this compatible with the Tressym Familiar mod?
    1. DanScallion
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      No, Tressym Familiar is new spell, my mod doesn't touch it, and was made at the time that Tressym Familiar didn't exist.
  7. CptAsscheeks
    CptAsscheeks
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    It doesnt work for my wizard's find familiar
    I have long rested, summoned and then killed my familiar, and i could not recast it.
    I then reloaded and summoned it, then dismissed it, and I could still not recast it.

    idk what game version I am using. the steam build ID is 12294205 if that means anything.
    I am using
    AlternateWyll
    MageHandReplace (and with it the script extender)
    NoRestFindFamiliar
    1. DanScallion
      DanScallion
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      It DOES work. It works immediately, the only way it would not work immediately if it were already on cooldown, then you would need to rest once. Here, on my wizard gale. It also works on my warlock MC and works when respecting him to wizard. DID YOU export load order to game in BG3MM after installing it?

      Here video: https://imgur.com/a/BPiDlyb


      I CAN'T seem to find your mods on nexus, can you link them? Are these truly ONLY your mods?
    2. CptAsscheeks
      CptAsscheeks
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      Sorry for the late response. I used the file names as they appear in bg3modmanager. The only one unavailable on nexus is alternatewyll, which is just a model change for him, I dont think itd interfere with anything else. I did not make a mod load order file, but I enabled them in the order I wrote earlier and I launched it from bg3modmanager properly. The other mods work!

      edit: there was some error with modfixer. it was my mistake, sorry for the headache
  8. TheHakinator
    TheHakinator
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    Any word on getting scratch added to this? I love this mod in helping make find familiar feel less bad having prepared. Not to mention that there is no way I could go on without hearing the excited squeal of "It's FISTING TIME!" Now I just need to be able to bring along the best boy with me on my adventures and not be sad about him inevitably taking a greatsword to the snout.
    1. DanScallion
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      Scratch is a dog, but you most likely meant shovel. No idea, maybe at some point.
  9. nathrachtv
    nathrachtv
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    I have noticed that this mod doesn't seem to work for the Ranger's Companion beast master ability :( I have tried to change my load order as I do have the 5E spells mod but even setting your mod to load after it doesn't seem to help. Does this only work on Find Familiar?
    1. DanScallion
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      This mod is called No Rest Find Familiar. Not No rest Ranger Companion. It was not made for ranger, they are completely different abilities.
    2. nathrachtv
      nathrachtv
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      Fair enough, Though is there any way you might be willing to make one like this for the ranger skill? Edited: Found the mod that does this :) love your find familiar one though for my warlock and other little pets :)
    3. Mibbz
      Mibbz
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      what mod does?
      just going to assume it's ranger unleashed 
    4. nathrachtv
      nathrachtv
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      Yes, there is an optional file in the ranger unleashed mod files that is a standalone file for exactly this for the ranger summon companion ability
  10. Mibbz
    Mibbz
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    would it be possible to make a version for the conjure animals spell?
  11. DreadedL1GHT
    DreadedL1GHT
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    The spell doesn't work for me. Find Familiar on the Eldritch Knight is still a Short Rest spell, any ideas why?
    1. DanScallion
      DanScallion
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      Does it work on other classes? Could be something overwrites it, can you post your load order?
    2. DreadedL1GHT
      DreadedL1GHT
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      I haven't actually tried it on other classes, but here's my load order:


      • Full Release Mod Fixer
      • Improved UI
      • Baldur's Gate 3 Transmog - TransmogInitialArmors 1.0.3
      • Mage Hand Improved
      • Tutorial Chest Summoning
      • noRestFindFamiliar
      • 5eSpells
      • DyeDyeDye.zip
      • BasketEquipmentNSFW
      • Feats Upgraded with Default ASI
      • Dice Set Expansion
      • Everybody Dyes Unlimited Dyeing
      • ImprovedBreathWeapon
      • Ranged Lightning Cantrip - Variant Replacer Multi
      • Improved Dragonborn Breath Weapon - 5eSpells Patch
    3. DanScallion
      DanScallion
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      You have 5eSpells, which overwrites my mod. Load my mod after it.
    4. DreadedL1GHT
      DreadedL1GHT
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      Awesome, thanks man
  12. deeptechinc
    deeptechinc
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    oh my goodness, scratch isn't included :o
    1. DanScallion
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      I will include him in the next version.