Maybe (?) use this for a main play through? I can't guarantee that the mod won't have big bugs, but I've fixed the most glaring issues that could damage your save file, and I'm not aware of current bugs. Those who play it, please tell me if you encounter any bugs!
Update on 28/02/24 Hello folks! I'll be updating this mod in a couple of weeks. Sorry for the delay. Currently I'm trying to go through a vanilla Honor campaign with a friend, and it's very annoying to have to remove all mod files, and then re-add them before and after each game. But I promise this isn't abandoned!
Hi, I wanted to ask if there was a dummy level set up at lvl 13 for now for those who have the unlock level curve active so they level to 12 with these subclasses with no issues.
There aren't any dummy levels set up, but I think it should be fine since it's not changing paladin levels except level 1 paladin. If not, please send me a subclass mod that adds dummy levels and I'll see if I can do the same!
Potentially eventually, but my priority is to make as many of these up to level 12 as possible
Regarding this, will the different oaths follow the same progress pattern as the ones in the Vanilla game? I.E. Channel Oath abilities on 1st and 3rd Lvl instead of both at 3rd like mentioned in the guide. I ask b/c I haven't tested the mod yet and want to keep the progress of oaths as similar to the Vanilla ones as possible.
Secondly, is there any hope for you implementing custom Oathbreak and Oath Redemption Events by using "NellsRelo's Oath Framework" ? I guess it might be a mighty steep amount of work doing that for 12 different oaths... but I nonetheless wanted to ask. It would definitely make Llama's Oaths feel like they were Vanilla assets of the game itself, instead of additions.
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I can't guarantee that the mod won't have big bugs, but I've fixed the most glaring issues that could damage your save file, and I'm not aware of current bugs. Those who play it, please tell me if you encounter any bugs!
Update on 28/02/24
Hello folks! I'll be updating this mod in a couple of weeks. Sorry for the delay. Currently I'm trying to go through a vanilla Honor campaign with a friend, and it's very annoying to have to remove all mod files, and then re-add them before and after each game. But I promise this isn't abandoned!
I.E. Channel Oath abilities on 1st and 3rd Lvl instead of both at 3rd like mentioned in the guide. I ask b/c I haven't tested the mod yet and want to keep the progress of oaths as similar to the Vanilla ones as possible.
Secondly, is there any hope for you implementing custom Oathbreak and Oath Redemption Events by using "NellsRelo's Oath Framework" ? I guess it might be a mighty steep amount of work doing that for 12 different oaths... but I nonetheless wanted to ask. It would definitely make Llama's Oaths feel like they were Vanilla assets of the game itself, instead of additions.
Good work!I‘ll keep watch and translate to Chinese!
Another subclass will create?
https://www.nexusmods.com/baldursgate3/mods/6493
as i understand it can only resolve 的 tag or dialog to Oathbreaking