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I didn't like how your character can carry an entire dungeon's worth of weapons and armor. It seems more believable that you'd want to loot only the most precious items, like gold and gems, because everything else would weigh you down. I wanted carrying capacity to be more realistic and for strength/inventory management to be more important.
With this mod, a non-human with 8 strength will have a max carry weight of 40 kg, and a non-human with 17 strength will have a max carry weight of 85 kg.
Humans still get a 25% buff to max carry weight. So, a human with 8 strength will have a max carry weight of 50 kg.
This mod does not affect a character's ability to push, drag, or lift objects in the world. That ability is determined solely by strength, independent of max carry weight.