NOTES Keep this mod disabled. It will still work, but disabling it will prevent warnings in the in-game mod manager or issues with multiplayer.
CHANGE LOG 1.0 - starting from Patch #4 only pak version will be available (loose one lags a bit). 1.01 - nothing forwarded from Patch #5, but repacked with multitool to add meta in json file. 1.0.2 - updated for Patch 7.
Hewo. I've run into a weird issue, when trying to play Honor MP with this mod activated, my friend gets disconnected with a "GustavX" error. This only happens when we try to make a Honor run, works fine on Balanced (haven't tested any other difficulty).
This mod makes it that your friends cant join you if you both have it, my friend couldnt join me and we were disabling mods trying to find which one is causing the issue and turns out its this mod so yea just wanted to tell everyone
It does not. I have this and mcm. No issues. I leave no intro inactive however as recommended by the mod author to avoid issues with multiplayer. Even when I had it active though I never had issues
I just had an update to the game and my mod settings file got wiped. Adding mod files back in with a binary search yielded a completely working mod list except for this, NoIntro 1.0.2.0.
So yeah, there does appear to be something going on.
cut your nonsense theories. mod is a simple replacement of a single video file, it doesn't interfere with MCM by any means. the only "something" that is "going on" is the fact that its not an official mod (since TK doesn't support overriding of files in Video) and its better be left disabled in IGMM (it will try to disable it anyway) / inactive in BG3MM, it will work that way.
for some reason this mod does not work in multiplayer for me as it causes a false mods mismatch warning when trying to join a session and through testing i have determined that it is this mod specifically. all other mods from you work.
Something is up with this mod for me. Every time I load a save that I created with this mod enabled, I get warning that it's a new mod and it wants me to disable it. Guess I will just live with intro.
All mods, whether official or 3rd party, disable achievements by default. However, using Script Extender through the 3rd party mod manager (BG3MM) has an option to re-enable achievements and it has worked perfectly fine for me. There is also a mod available to enable achievements if you would prefer that route. To my knowledge, it and its dependencies still work as of Patch 7.
95 comments
in any case, all that covered on desc page.
So yeah, there does appear to be something going on.
you can keep it disabled, it will work anyway.