To this day. I still come back to this mod. Its my favorite helmet mod. and I've downloaded it since its release. And I really thank you for making it.
Hi, glad you're enjoying the mod. The dye and other various mods modeled in the screenshots are mentioned in the description under Overview: it's AnteMaxx's "Justiciar Light" dye found in either of their Basket Full of Equipment mods. I did very slightly tweak that dye, changing the Accent Color to match the Metal Tertiary Color's gold, which makes the border engraving and emblem on the cloth strip of the Holy Armor of Selune armor appear golden. AnteMaxx never responded to my request for permission to include the tweaked dye in my mod, but if you really want that part, it wouldn't be too hard to replicate what I did.
Hey, your treasure table is slightly broken on lines 11 and 16:
new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable HAV_Weaponsmith_Trade new treasuretable "HAV_Weaponsmith_Trade" CanMerge 1 new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable LOW_Weaponsmith_Trade new treasuretable "LOW_Weaponsmith_Trade" CanMerge 1 new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
should be new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable "HAV_Weaponsmith_Trade" CanMerge 1 new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable "LOW_Weaponsmith_Trade" CanMerge 1 new subtable "1,1" object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0 (the new treasure tables there are missing quotes)
I'm not sure whether the game will make those treasuretables work even if you're missing the quotes, but I think it can't hurt to double-check.
Hello! Not sure how I missed putting quotes around those two specifically, woops. Thankfully, it appears that little mistake is (currently, at least) irrelevant; the helmet is still showing up as intended in Dammon's wares in Acts 2 and 3 (the vendor that those lines in the TreasureTable refer to). Nonetheless, I have made that correction to the TreasureTable in my project files so that it is fixed in any future updates I push, just in case. Thank you for the heads-up!
There you go, uploaded a new version that adds support for Body Type 3 (and also added it for 1, while I was at it). Hopefully it's shaped well enough. Let me know if you run into any problems or have any other requests. Enjoy!
By original helmet, I assume you're referring to the Flaming Fist Helmet? I'm afraid not, both parts of this modded helmet dye the same way as their original versions. What parts are you hoping to color differently? The studs and maybe the ridged lines running over and around the helmet?
Hopefully I'm not misunderstanding: so you are referring to the wings of the helmet, the part taken from the Nightsong's helmet? The background and patterns you refer to are dyeable to different colors, yes. The helmet is actually already dyed in all of the images, using AnteMaxx's Justiciar Light dye. Out of curiosity, what original helmet were you referring to? You can't ordinarily acquire the Nightsong's helmet, and I've never seen a mod that adds it that causes it to dye as one solid color.
The flaming fist's original helmet. I love the look of it but since it's just one color when dyed it's meh to me. Your helmet, since as you said is dyeable is exactly what I always hoped for, a cool design plus more than one color.
28 comments
new subtable "1,1"
object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable HAV_Weaponsmith_Trade
new treasuretable "HAV_Weaponsmith_Trade"
CanMerge 1
new subtable "1,1"
object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable LOW_Weaponsmith_Trade
new treasuretable "LOW_Weaponsmith_Trade"
CanMerge 1
new subtable "1,1"
object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
should be
new subtable "1,1"
(the new treasure tables there are missing quotes)object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable "HAV_Weaponsmith_Trade"
CanMerge 1
new subtable "1,1"
object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
new treasuretable "LOW_Weaponsmith_Trade"
CanMerge 1
new subtable "1,1"
object category "I_WINGED_HELM_OF_SELUNE_MSK",1,0,0,0,0,0,0,0
I'm not sure whether the game will make those treasuretables work even if you're missing the quotes, but I think it can't hurt to double-check.
Thanks for the mod!
You're welcome!