Baldur's Gate 3
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Dbzm

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dbzmaster12

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About this mod

Converts the spicy Paladin class Blackguard and custom subclass Shadoweaver created by xarara from a level 20 class to a level 12 class. As if a level 20 class wasn't strong enough, this current iteration is obscenely busted, probably even on solo play. You have been warned.

Requirements
Permissions and credits
Changelogs

What does this mod feature?

Converts Blackguard by xarara to a Level 12 Class. How does it it do this?

  • All Class features are compressed to a 12 level progression. Details will be provided below. 

  • This class becomes full-caster class like a Sorcerer as opposed to a half-caster like a Paladin, the class it was inspired from. As such it has a full-caster's Spell Slot progression. Yes, that means by level 11 the Blackguard has access to level 6 spells. Yes, that means there are that many more Slots to Smite your enemies with. 

  • Level 7 Spells introduced by this mod, namely Abberant Shadows, don't cost a level 7 spell slot, but instead run on a long rest cooldown. Spells from 5E were not touched as this class will not have access to level 7 spell slots or those spell list levels. 

Includes a fix for double smiting as both an attack and a reaction. The fix itself was causing crashes on startup. It has been removed. 
 

Compatibility

Before we get into the specific changes, let's briefly go over what you absolutely need.

  • All Requirements listed on original mods page, except Unlocked Level Curve 13-20 by nitram166. If you are using it, don't select Level 13 on the level up screen. I have included a dummy level 13 to prevent crashes, and pivot into a multiclass. Though, if you are able to go up to Level 20, might as well use the original author's mod. 
  • The original mod utilizes Script Extender to retroactively add 5E Spells, and other optional spells mods the author has cited into the Blackguard's Spell Lists, so there is no way remove it as a requirement as it is also likely that spell effects are also based on those present in 5E Spells. 5E Spells is no longer a requirement, but if you were using it before and want to remove it, respec to another class WITH with mod installed, then respec back once you've removed, assuming this is the only class using 5E spells. You may have to do it with each class that had access to those spells. 

WARNING! This mod is extremely unbalanced as a martial class WITH full spellcasting AND class features as amazing as these is unheard of. As you climb levels the effects of only stack. Run it solo or some extra restriction if you want some semblance of a challenge, but its laughable to even think about.

BLACKGUARD

ABILITIES
Spoiler:  
Show

Spells:

Level 1 Unchanged

Level 2 Unchanged
  • Profane Smite
  • Venomous Smite
  • Chilling Smite
  • Spell List
  • Command, Compelled Duel, Bane, Hex, Arms Of Hadar, Charm Person, Color Spray, Dissonant Whispers, Disguise Self, False Life, Protection From Evil And Good, Ray of Sickness, Sanctuary, Sleep, Tasha's Hideous Laughter, Hellish Rebuke
Level 3
  • Speak With Dead
Level 5 -> Level 3
  • Silencing and Caustic Smite (Moved to Level 4) 
  • Spell List
  • Blindness, Blur, Crown of Madness, Darkvision, Detect Thoughts, Enthrall, Hold Person, Pass Without Trace, See Invisibility, Silence, Warding Bond, Darkness, Invisibility
Level 9 -> Level 5
  • Spell List
  • Counterspell, Fear, Hypnotic Pattern, Slow, Spirit Guardians, Vampiric Touch, Greater Invisibility, Animate Dead, Bestow Curse, Dispel Magic
Level 13 -> Level 7
  • Spell List
  • Banishment, Death Ward, Confusion, Phantasmal Killer, Evard's Black Tentacles
Level 17 -> Level 9
  • Spell List
  • Insect Plague, Contagion, Cloudkill, Dominate Person, Seeming, Hold Monster
Level 10
  • Necrotizing Smite
Level 19 -> Level 11
  • Spell List
  • Otto's Irresistible Dance, Create Undead, Harm, Circle of Death, Arcane Gate, Eyebite, Flesh to Stone
Passives:
Level 1-11 Unchanged
Level 15 -> Level 12
  • Black Knight


SHADOWEAVER

ABILITIES
Spoiler:  
Show

Spells:

Level 1 Unchanged

Level 2 Unchanged

Level 5 - > Level 4
  • Curse of Shadows
  • Wraithform
  • Darkening Smite

Level 9 -> Level 6
  • Hunger of Hadar
  • Conjure Wraith

Level 13 -> Level 8
  • Curse of Decay
  • Wall of Gloom

Level 17 -> Level 10
  • Umbral Assassin (Moved to Level 11)
  • Shadow Resurrection

Level 19 -> Level 12
  • Curse of Withering
  • Frightful Visage

Level 20 -> Level 12
  • Aberrant Shadows (Costs no spell slots and Once Per Long Rest cooldown)
Passives:

Level 1-11 Unchanged

Level 15 -> 12
  • Shadow Blend