Hey! Off-topic from this particular mod but would you be able to re-create the "updated" Divine Interventions from Unearthed Arcana Playtest 6? As stated in UA6 10TH LEVEL: DIVINE INTERVENTION You can call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Divine spell of 5th level or lower that doesn’t require a Reaction to cast. As part of the same action, you cast that spell without expending a spell slot or needing material components. You then can’t use this feature again until you finish a Long Rest."
If not, Could you change the current Divine Interventions to Once Per Long Rest? The only mod out there right now that is sorta similar is this which doesn't work as intended
That UA6 thing looks fascinating, I'll check that out. Is a 'Divine spell' just any spell that's in (or is unique to) the Cleric (+ Paladin?) spell list? That seems to be what the internet is telling me, I've not heard the term before
The 'Divine Spells' are spells, cantrips and rituals. In the UA6 Player Handbook it has a list of all 'Divine Spells' on Pg 59 and 60 I like the idea that Khaine's has but it hasn't been updated since September which makes me wonder if its still being worked on, the reason why I say this is because on the mod page it states "selectable gods (And eventually even the unselectable ones)" - I'm guessing they are referring to unselectable gods like from the Gods Extra mod? Another somewhat downside to the mod is it completely removes the current Divine Intervention spells which would remove the Devotee's Mace, and I have a mod that reworks the item to make it better so I'm undecided. I'm sure I could create a mod to add it elsewhere 🤷🏻♂️
Yeah I'm hoping it gets updated with support for Godsextra so my Cleric of Bhaal can use it, but I realize it's a lot of work (since I had a look at it and the effects are rather elaborate). Though it does still work properly despite not being updated.
Thanks for the spell list, I'll give it a look. I like this UA6 idea a lot and while it'll be a lot of typing I'm pretty sure I can make that
Update: I've almost got a working prototype, however the "full" (all the spells on that list that are actually in BG3) spell list is too large and crashes the game when put in one container, so I've had to cut it down a bit.
Wonder why it crashes, Because 5e spells, 2e spells and homebrew spells add spells to the game. Maybe if the list is to large it has to be 2 separate mods?
Lists are fine, since this is a container I think it's the problem. Once I took it down to 50 spells (from the original 71) it stopped crashing. I've just about got it working now.
The largest container in the base game is Disguise Self, which has 32 entries.
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Mod index available here
As stated in UA6
10TH LEVEL: DIVINE INTERVENTION
You can call on your deity or pantheon to intervene on your behalf. As a Magic action, choose any Divine spell of 5th level or lower that doesn’t require a Reaction to cast. As part of the same action, you cast that spell without expending a spell slot or needing material components. You then can’t use this feature again until you finish a Long Rest."
If not, Could you change the current Divine Interventions to Once Per Long Rest?
The only mod out there right now that is sorta similar is this which doesn't work as intended
As for other mods, check out Khaine's Divine Intervention Rework, I've been using it for a little bit and it seems great
I like the idea that Khaine's has but it hasn't been updated since September which makes me wonder if its still being worked on, the reason why I say this is because on the mod page it states "selectable gods (And eventually even the unselectable ones)" - I'm guessing they are referring to unselectable gods like from the Gods Extra mod? Another somewhat downside to the mod is it completely removes the current Divine Intervention spells which would remove the Devotee's Mace, and I have a mod that reworks the item to make it better so I'm undecided. I'm sure I could create a mod to add it elsewhere 🤷🏻♂️
Thanks for the spell list, I'll give it a look. I like this UA6 idea a lot and while it'll be a lot of typing I'm pretty sure I can make that
The largest container in the base game is Disguise Self, which has 32 entries.