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yoonmoonsick

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yoonmoonsick

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72 comments

  1. hp01076631274
    hp01076631274
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    모드 잘 쓰고 있습니다. 사용하면서 바라는 기능이 있어서 건의합니다.
    MCM모드에서 참여 인원을 설정할수 있도록 기능추가 해주면 어떻까 합니다.
    최신 버전으로 사용하고 있는데, 현재 5명 파티인데 주인공 캐릭터 포함하여 전원 5명이 전투에 참여하게 됩니다.
    다른 모드와 충돌해서 그런지는 모르겠는데, 여튼 MCM에서 인원설정할 수 있으면 더 좋겠다 생각이 들어 글 남깁니다.
    1. yoonmoonsick
      yoonmoonsick
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      인원조정기능추가됨
    2. Bautista27
      Bautista27
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      • 1 kudos
      Please add an option of minimun of 3 party members, beacuse tav / dark urge is not being included.
  2. acephalus
    acephalus
    • supporter
    • 0 kudos
    Does this mod work the same way your older Combat Exclude does?
    So it is not always enabled and can be toggled on?
  3. gsw0211
    gsw0211
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    설마 인원수 패치 됐나? 이틀 전에 올라와 있네
    1. yoonmoonsick
      yoonmoonsick
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      ,아직 좀만 더 시간을 달라
    2. yoonmoonsick
      yoonmoonsick
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      업데이트됨 ㄱㄱ
  4. Fobos2310
    Fobos2310
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    working on Patch 7? Thanks for the mod!
  5. DrFlexo
    DrFlexo
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    This mod seems to be exactly what I was looking for! I want to venture with all my companions and I love to keep everyone equipped and skilled, but having all of them fight is way too overpowered, so this seems to be the most elegant solution! 

    Are you planning to continue developing this mod? I think it could be a godsent for many players!
    1. yoonmoonsick
      yoonmoonsick
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      Thank you for your positive review of my mod. This is my favorite mod I've ever developed. When I made this mod, I had a poor understanding of game engines and script extenders. There are many shortcomings in the implementation of the mod's internal functions. I plan to refactor it along with the release of the mod toolkit. If you have any ideas for improving the mod, I will reflect them. Thank you again.
    2. DrFlexo
      DrFlexo
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      Thank you for you dedication and hard work :) 

      I love that you want to re-release this mod, when the official mod support by larian is available. If you want, I'd be happy to help you with it's presentation on the mod page, so that people will understand quickly what this mod is for and exactly what benefits it brings!
  6. liandera
    liandera
    • member
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    I absolutely love this idea! I have been using Sit This One Out, but this sounds like a lot of fun so I'd like to try it. One question - I have Aether's No Party Limits, but I noticed in requirements it says Party Limits Begone. Will this mod work with Aether's No Part Limits as well? 
    1. DrFlexo
      DrFlexo
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      I am using the party limit with MCM and it works just fine. I assume any mod changing the party limit works.
  7. hazerddexzero
    hazerddexzero
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    so if i unregister any character they will always show up right?
    1. yoonmoonsick
      yoonmoonsick
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      Yes
  8. lulukips
    lulukips
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    Using on my new playthrough as an alternative to sit this one out, because I found I was sticking to my 'comfort characters' of always having Astarion/Shadowheart in my party and depending on my tav, Gale/Karlach or Minthara, so it's nice... being "forced" to use people I never have in my party (i.e prefer wizard to warlock so never end up using Wyll). so far no issues, just wanted to say cheers.
  9. Inpheksion
    Inpheksion
    • supporter
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    First off I think this mod sounds awesome! I mostly play multiplayer with my girlfriend. How does the mod work for Multiplayer? Does it select 4 characters randomly, or is there a way to have it select one character from each of the players "owned" characters? 
    1. yoonmoonsick
      yoonmoonsick
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      Sorry I didn’t test this mod on the multiplayer game
    2. Inpheksion
      Inpheksion
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      So the mod works for multiplayer, but everyone with the passive is in a single pool (meaning players may not always get the same amount of characters in a fight)

      For anyone who wants this to work for multiplayer: I made a non-elegant solution to this by adding a 2nd passive to the mod and just having the script run functions for each set passives. Initial testing seems to work fine. (if more than 2 players, you will need to add passives/script functions so each player has their own. You could also idiot proof it a bit by making it so that turning on one passive turns off the others, as if you have multiple passives on, it's likely that character will get teleported since the mod works by selecting who is leaving, not selecting who is staying). 

      In general though, thank you for your mod, and your clean coding and commenting!
  10. Secktre
    Secktre
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    I'm not quite sure why, but I could never get this to work. Config was generated, and passive toggles appeared, but that's about it. For me, when the battles start, there is no lottery, and all party members participate in the battle. 
    1. yoonmoonsick
      yoonmoonsick
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      Toggle the passive to put all party members in a registered state.