This mod should be compatible with other mods as long as they don't modify the progression table for 1st level Paladins.
If you encounter any issues or bugs, please make a bug report rather than a comment so I don't have to move it manually. Also, please make sure you read the Potential Issues/Disclaimers section of the mod description before making a report—thanks! 😊
Is this mod compatible with other mods? Yes. Unless it changes the Paladin progression table for level 1, it should be compatible. If another mod does change the progression table, i.e. it's another Paladin related mod, I recommend using Compatibility Framework, which allows compatibility between subclasses. Any issues related to that mod should be directed to its comments section. This mod features innate support for that mod, and requires Script Extender to function.
Why doesn't the subclass show up in character creation? You probably either: 1) Didn't install it properly. Take a look at the installation guide at the end of the mod description. or 2) Haven't updated all your mods. Make sure that ImprovedUI and Script Extender in particular are up-to-date. or 3) Have other mods that overwrite it. Please place Community Library at the very top of your load order, Compatibility Framework at the very bottom. If that doesn't work, try placing this mod further down in the load order. If the problem still persists, disable all other addons except the ones required by this mod, enable your mods one by one, and see which one is causing the issue.
X happens when I do Y, even though it shouldn't. Why? Your other mods are most likely causing a conflict. The first thing you would need to do is to update each and every single one of your other mods to make sure they're not the ones causing the problem. If you've done that and the issue persists, try respeccing out of this subclass before updating it, then respec back. If that doesn't help, disable all mods apart from the required ones and enable your them one by one to see which one is causing problems. Once you've done that and the issue still persists, you are welcome to open a bug report.
My mods are designed to be as non-dependent on other mods as possible, and I'm not responsible for issues appearing when playing with multiple mods. I will not go out of my way to accommodate or implement workarounds to make it compatible with mods other than the ones listed in the Required files section. If the authors of other mods that cause conflicts wish to do so, they may.
Can you make a version where everything is unlocked by the time you reach level 12? No.
Will you make a custom class icon? I demand a custom subclass icon/I can't stand seeing blank space. The blank space in place of an icon is because I haven't included a custom one. I have no plans to do so at the moment. We'll see if I have the time and energy to spare in the future.
I know Patch 8 makes the new subclasses not show up. CompatibilityForOfficialClass works wonders in the meantime, so use that one if you want to keep using my mods and have the new subclasses show up too.
Maybe someone can help me i realized that the bleakwalker disables the new/othermod subclasses to show up. I tried to remove it but now even wenn i respec my characters too level 1 the mod still bricks my save file any advice on what i could try?
Hey, so i downloaded the new req for patch 8, but it stills overwrites the new paladin subclass? Any workaround or i did something wrong? Played a bit with the load order but it seems it dosent change anything :(
Hi, i have a bug, i can play with the subclass but if i try to do a respec of my character the subclass it's not there. I think i install it correctly because i can play with it, but i don´t know if this is a known bug or something.
Are you choosing Paladin as your level 1 class? I know there's similar bugs with classes where the subclass doesn't show unless you choose it at level 1. May also have to change up the order of any class mods.
Well, Conquest relies on Frightened statuses so if you don't want to bother having to apply one of those before you can do your other subclass stuff, maybe this one is a bit more straight forward :) Or go with two Paladins in the party and use both!
In case anyone comes to ask, it works fine so far for me. I'm at level 6 with Paladin Unleashed too. The only thing is the emblem doesn't show by your portrait at the bottom or in the spec screen; but that's no biggie
Absolutely in love with this mod!! Bleak Walkers are such a freaking cool concept in pillars. Would you ever consider making an adaptation like this one but of a Pillars of Eternity-style monk? Zahua was probably my fav character and the monk class is pillars is IMO the most satisfying and fun to play monk interpretation in any D&D style isometric game. Could even use ki points reflavored as wounds and have them generate when you take significant damage like in PoE. Just an idea! Love your mods fam, keep up the good work!
I did take a look at POE monks but most of them are pretty basic or difficult to implement in a unique way. I do have some ideas though so we'll see if any of them make their way to the finish line!
I don't know if you would like it or have the time, but it would be really cool with the subclass theme if the class's divine smite had necrotic damage, or a new class-exclusive smite that dealt 1d8 fire damage and 1d8 necrotic damage to follow. the idea of the initial one, and the up caste could be +1d4 of each,I'm playing and I really enjoyed the subclass, if you're still interested in updating it, I think these suggestions are a good idea
124 comments
This mod should be compatible with other mods as long as they don't modify the progression table for 1st level Paladins.
If you encounter any issues or bugs, please make a bug report rather than a comment so I don't have to move it manually. Also, please make sure you read the Potential Issues/Disclaimers section of the mod description before making a report—thanks! 😊
Is this mod compatible with other mods?
Yes. Unless it changes the Paladin progression table for level 1, it should be compatible. If another mod does change the progression table, i.e. it's another Paladin related mod, I recommend using Compatibility Framework, which allows compatibility between subclasses. Any issues related to that mod should be directed to its comments section. This mod features innate support for that mod, and requires Script Extender to function.
Why doesn't the subclass show up in character creation?
You probably either:
1) Didn't install it properly. Take a look at the installation guide at the end of the mod description.
or
2) Haven't updated all your mods. Make sure that ImprovedUI and Script Extender in particular are up-to-date.
or
3) Have other mods that overwrite it. Please place Community Library at the very top of your load order, Compatibility Framework at the very bottom. If that doesn't work, try placing this mod further down in the load order. If the problem still persists, disable all other addons except the ones required by this mod, enable your mods one by one, and see which one is causing the issue.
X happens when I do Y, even though it shouldn't. Why?
Your other mods are most likely causing a conflict. The first thing you would need to do is to update each and every single one of your other mods to make sure they're not the ones causing the problem. If you've done that and the issue persists, try respeccing out of this subclass before updating it, then respec back. If that doesn't help, disable all mods apart from the required ones and enable your them one by one to see which one is causing problems. Once you've done that and the issue still persists, you are welcome to open a bug report.
My mods are designed to be as non-dependent on other mods as possible, and I'm not responsible for issues appearing when playing with multiple mods. I will not go out of my way to accommodate or implement workarounds to make it compatible with mods other than the ones listed in the Required files section. If the authors of other mods that cause conflicts wish to do so, they may.
Can you make a version where everything is unlocked by the time you reach level 12?
No.
Will you make a custom class icon? I demand a custom subclass icon/I can't stand seeing blank space.
The blank space in place of an icon is because I haven't included a custom one. I have no plans to do so at the moment. We'll see if I have the time and energy to spare in the future.
I don't know if you would like it or have the time, but it would be really cool with the subclass theme if the class's divine smite had necrotic damage, or a new class-exclusive smite that dealt 1d8 fire damage and 1d8 necrotic damage to follow. the idea of the initial one, and the up caste could be +1d4 of each,I'm playing and I really enjoyed the subclass, if you're still interested in updating it, I think these suggestions are a good idea