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  1. Lumaterian
    Lumaterian
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    If anyone has any questions or suggestions please don't hesitate to add them :)

    Mod index available here
  2. acephalus
    acephalus
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    does this work for unarmed, both main and offhand?
    EDIT: Mainhand only, no unarmed. Just tested.
    1. Lumaterian
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      Yeah just mainhand, same as normal Elemental Weapon. You can swap it to your offhand if you want after casting though.
    2. acephalus
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      Nah aint got time for that. Managed to mod this spell to apply on unarmed, offhand, mainhand be bonus action and aoe, permanent as well. Would have preferred long rest, but that wasnt possible with this combination.
      Combined like 3 mods. Managed to ruin my save with the undead submod again, gotta figure out if i can somehow salvage it.
    3. Lumaterian
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      That's the beauty of modding :)
  3. OrionStarshine
    OrionStarshine
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    When upcasting the boost doesn't always seem to stick leaving you with no extra Enchantment or Damage while still costing you the lvl 5 Spell Slot, but I can't really find a consistent reason why it would or would not... Any ideas what might cause that?
    1. Lumaterian
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      Odd, it stays for me. Do you have another mod that changes Elemental Weapon? Try putting mine at the end of the load order
    2. OrionStarshine
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      It might be an interaction with Valdacil's Spell Adjustments... That one takes out the Concentration part of the spell

      If I load this mod after Valdacil's would the spell require concentration again?
    3. Lumaterian
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      Valdacil's adds a restriction to the statuses to compensate for the concentration thing, it's probably that that's messing with it at a guess. Loading this after would restore concentration yes.

      Edit: yep it's Valdacil's, they edit the base Elemental Weapon statuses to check for their control status, which my spell/the base spell doesn't have, that's why it's being removed. 

      Edit 2: Valdacil's also seems to do everything this mod does (with the possible exception of fixing the tooltips), so you just don't need this one if you use that one.
    4. OrionStarshine
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      That makes it extra strange that sometimes it does work... Guess it might depend on the caster. Will have to test what happens if I load this one after Valdacil's.

      And can I just add that you're a great person, always quick with an answer, willing to look into things, thank you very much
    5. Lumaterian
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      No problem, thanks :)

      And that's odd too, it should either always work or never work based on load order. But hey, mod interactions are weird sometimes.

      But yeah, Val's covers what this mod does pretty well, so you really don't need this one lol