Baldur's Gate 3
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BG3 Community Library Team

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NellsRelo

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19 comments

  1. cridhe3304
    cridhe3304
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    helloooo, i probably am having a really bad brain dead moment, but no matter what i do, my mod manager keeps saying this
    https://media.discordapp.net/attachments/1182744542642978909/1236180188258238544/image.png?ex=66371203&is=6635c083&hm=7bd0546bd530d16be920832febf29f56b906977dc760518376140abefc616124&=&format=webp&quality=lossless
    1. NellsRelo
      NellsRelo
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      I think it'd be safe to ignore that - seems like BG3MM is detecting v16 of Script Extender oddly, but it should work with v16.
    2. cridhe3304
      cridhe3304
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      i'd like to ignore it, but it unfortunately wont even launch 

      EDIT --
      I managed to get it to work by changing the names of files lol hehe
  2. SantaAndBear
    SantaAndBear
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    Would it be possible with this mod to create a spell that converts creatures into the humanoid tag ingame?
    1. NellsRelo
      NellsRelo
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      That should be doable without this mod, this is more for ensuring custom tags can be handled by the game in the same way as vanilla tags :)
  3. Alphie9
    Alphie9
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    Hiya! I've attempted to find more information about this but failed. Does the framework support subclass tag changes? Thank you so much for your work!

    Edit: I've also been figuring out the framework by levelling Shadowheart into Warlock and seeing if I can remove the Warlock tag from dialogues (effectively keeping the spells but removing the relevant lines). Been failing at it, maybe you or someone here can help? <3 This is what my TagFrameworkConfig.json currently looks like, what am I missing?

    Spoiler:  
    Show
    {
      "FileVersion": 1,
      "Tags": [
        {
          "Type": "Background",
          "Tag": "WARLOCK_5804f55a-93f7-4281-9512-8d548a9e2a22",
          "ReallyTag": "REALLY_SHADOWHEART_642d2aee-e3df-47e3-9f47-bbcd441bb9e0",
          "TagsToExclude": ["Warlock"]
        }
      ]
    }
    1. NellsRelo
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      Unfortunately, what you're aiming for won't work via Tag Framework. You might be able to do it by having the "Tag" field be the non-REALLY Shadowheart tag, but your config is basically saying: "Associate the Warlock tag with REALLY_SHADOWHEART, and exclude the Warlock Tag from being auto-applied to anyone with the Warlock tag." You won't be able to exclude a tag from itself, essentially
  4. Ravenkind
    Ravenkind
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    Hi there, thanks for making this mod that is the foundation for a couple of my favorite ones.

    Quick question: any thoughts on why a half-orc tag doesn't show up on the character screen section that lists tags? I can't make it appear with or without mods, and I wonder if that matters.

    Thanks again for your work. Cheers!
  5. FleshParty
    FleshParty
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    whats the difference between the two files? nothing on the wiki about that, as far as i can tell. is one for mod users and another for modders? 
  6. zjkingmask
    zjkingmask
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    What is the diffierence of these two file?
  7. TheRetifox
    TheRetifox
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    Dammm, you put solid work for this community. Thank you! I can't wait for the Artificer class author to pick on this. 
  8. Keitsoru
    Keitsoru
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    Okay, wait, this has me excited, but I am the dumb.

    Does this mean mod authors now can actually have custom tags trigger tag-specific dialogue/interactions?
    1. NellsRelo
      NellsRelo
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      For existing tag-specific dialog/interactions, yes, but for totally custom dialog, we're still a ways off. In the works though :)
    2. Keitsoru
      Keitsoru
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      Hey, that's still something! Means custom races/classes can actually call on stuff now, instead of sacrificing roleplaying opertunities.
  9. Z4hr4
    Z4hr4
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    uh how do i use it? i have custom race that i want to add some inner gloomstalker/assasin tag in it
    1. NellsRelo
      NellsRelo
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      The Wiki has all the information needed on how to utilize it :)
  10. gurugeorge
    gurugeorge
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    Brilliant idea, and already seeing a few nice little mods using it. 

    I wonder if this might be a helpful mod to fix the problem of custom backgrounds not being able to get inspiration boosts?
    1. NellsRelo
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      Thanks! For the custom background issue, you'd want to look at Inspiration Framework