For some reason the main sorcerer unleashed has no effect on my character (as in i have none of the buffs at all) but the standalone ones are working just fine. i have it enabled in the ingame mod manager and really have no idea whats going on any idea what it could be?
okay so it turned out having any sorcerer subclass installed even though i wasn't using them, made it so the main mod didn't work at all. the subclasses were both from the in-game mod manager i have absolutely no idea what was happening there but if anyone else has this problem try disabling all your sorcerer subclasses first :)
Could be a load order issue. I tried this for my Cosmic Sorcerer and I got all the buffs, this mod just had to be below the sorcerer mods in the modsettings file. Alternatively, enable this mod after your other ones.
Would it be possible for you to change Draconic Resilience to scale along with your CHA modifier instead of staying at 13, and for Elemental Affinity Resistance to become a passive resistance instead of having to cast it?
Hey Mharius I love your unleashed mods and I really like to use them. Just wondering, would be possible for you to port these unleashed mods to ps5? I don't know if it's too much work but it would be very cool to have them for crossplay
I think this mod has a minor compatibility issue with the 2024 Sorcerer Update mod in the in-game manager. If I load this after that mod, I don't get any of the bonuses, but if I load this before, I don't get access to the class features in that mod (Innate Sorcery, Sorcerous Restoration, Sorcery Incarnate). The other stuff works though (CHA for Draconic Resilience, free spells, and permanent elemental resistance).
This may be a bit premature or pretentious to bring up or ask, but do you have any ideas regarding the Shadow Magic Sorcerer and how to enhance that subclass?
If I may offer up some ideas, I thought perhaps theming The Shadow Sorcerer around necrotic damage might be cool keeping in line of the "darkness" theme. So things like Inescapable Destruction might be nice to have, maybe give the class access to some warlock spells like Arms/Hunger of Hadar?
I look forward to what you come up with or what your thoughts are on the new subclass, I very much enjoy playing with your class mods.
hey! I've always used your "unleashed" series and I absolutely love it; however, for patch 7, whenever I load one of your mods into my mod manager for my new playthrough, the game doesn't even load. no clue what's going on. I'm assuming I've messed up somewhere, do you have any clue where I've gone wrong? definitely miss playing with these wonderful mods!
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also was cosmic sorcerer any good maybe ill try it out?
is the SU - MC now the base mod?
If I may offer up some ideas, I thought perhaps theming The Shadow Sorcerer around necrotic damage might be cool keeping in line of the "darkness" theme. So things like Inescapable Destruction might be nice to have, maybe give the class access to some warlock spells like Arms/Hunger of Hadar?
I look forward to what you come up with or what your thoughts are on the new subclass, I very much enjoy playing with your class mods.